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StrongholdsGen
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Fixes missing strongholds in worlds, particularly those originally created without structure generation enabled.
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This datapack reinitializes the stronghold structure set placement, forcing the game to properly calculate stronghold locations based on your world seed. It comes in handy especially in worlds, which were converted from legacy console versions.
Datapack can be used in already existing worlds, where strongholds can generate only on new chunks. It is compatible with worldgen mods, which not alters the stronghold structure.
It is recommended to check the Data/WorldGenSettings/generate_structures tag in your level.dat file, if it's set to 1. Very old worlds could have structures completely disabled, affecting the converted world in that way.
Should be compatible with versions 1.18.X and above.
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