Mod
StructureSpawn
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Allows to define new structures and relocate spawn
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Allows to relocate the spawn for the Overworld and adds 4 new Structure Placement Types.
"worldspawn" which will attempt to spawn the structure at World Spawn within a given distance.
As the description suggests, it attempts and can as a result fail when the other Spawning Rules of the Structure arent met. e.g. having a ExclusionZone for Villages, but you spawn right into a Village, the Structure potentially wont be able to spawn.
"intervalspawn" which will attempt to spawn the structure in an interval and some variance. e.g. a interval of 100 will have a possible spawn every 100 blocks, and a variation of 32 means it can spawn 32 blocks away from the designated interval.
"coordinate_placement" which will spawn structures at exact coordinates. With a relativ tag to make it spawn relative from world spawn.
"cave_structure", name should be self explanatory.
Example can be found here
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Requires Carbon Config
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