Mod
Sullys Mod
Sully's Mod aims to add interesting features while still keeping a vanilla feeling
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds new ores or other raw resources.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
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📘About:
Sully’s Mod started out a few years ago when I decided to try and make a mod. I couldn’t think of a name and called it the first name that came to my head as a placeholder “Sully”, the name stuck and now people think my name is actually Sully. Back then it was made with MCreator and combined with the fact that I back then didn’t have a good understanding of vanilla feel, it became more limited each version. I decided to completely revamp the mod, completely dumping the MCreator version and getting a coding team (Uraneptus and MiteBeMana). With each feature I try to think it out as well as I can, making sure the feature is well-balanced, feels fun to play with and overall just feels like something new. It tries it’s best to feel like a Minecraft update full of random features. The mod is planned to have features for every player, explorers, builders and redstone engineers.
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📝Current Features:
[Disclaimer the mod is currently in it's beta so many features are not yet implemented, check out this doc if you want to know more about the planned features: Planned]
- Jade
- Jade Flinger Totem
- Jade Shield
- Jade Horse Armor
- Copper Buttons
- Lanternfish
- Tortoise
- Tortoise Shell
- Bouldering Zombie
- Jungle Spider
If you want to know more about the individual features, check our wiki out: Sully's Mod Wiki

💼 Dev team:
Sully: Art, Animations, Game Design, Sound Design [Twitter]
Uraneptus: Code, Additional Sound Design, Mod Icon/Banner, Documentation [Twitter]
MiteBeMana: Code, Additional Game Design [Twitter]
KekeCreations: Code [Twitter]
A full list of all Contributors can be found here: Credits Page

📋FAQ:
"What is planned for the remake?"
- Here is a doc with all of the planned concepts that are done: Google Doc
There is more to come though!
"Why are you remaking the mod?"
- Check this twitter thread out
"For which minecraft version will the mod be remade?"
- 1.18+. A backport is not planned!
"When will you update to [insert mc version] ?"
- We will eventually, but we can't give you an ETA!
"How does this feature work? / Why doesn't […] work?"
- Please read the wiki before asking questions like this, if you haven't found your answer there, feel free to ask in our discord or in the comments below!
![]()


📘About:
Sully’s Mod started out a few years ago when I decided to try and make a mod. I couldn’t think of a name and called it the first name that came to my head as a placeholder “Sully”, the name stuck and now people think my name is actually Sully.
Back then it was made with MCreator and combined with the fact that I back then didn’t have a good understanding of vanilla feel, it became more limited each version. I decided to completely revamp the mod, completely dumping the MCreator version and getting a coding team (Uraneptus and MiteBeMana).
With each feature I try to think it out as well as I can, making sure the feature is well-balanced, feels fun to play with and overall just feels like something new. It tries it’s best to feel like a Minecraft update full of random features. The mod is planned to have features for every player, explorers, builders and redstone engineers.

📝Current Features:
[Disclaimer the mod is currently in it's beta so many features are not yet implemented, check out this doc if you want to know more about the planned features: Planned]
• Jade
• Jade Flinger Totem
• Jade Shield
• Jade Horse Armor
• Copper Buttons
• Laternfish
• Tortoise
• Tortoise Shell
• Bouldering Zombie
• Jungle Spider
• Petrified Tree & Amber
• Artifacts
• Piranha & Throwing Knife
• Selection System
If you want to know more about the indiviudal features, check our wiki out: Sully's Mod Wiki

💼 Dev team:
Sully: Art, Animations, Game Design, Sound Design [Twitter]
Uraneptus: Code, Additional Sound Design, Mod Icon/Banner, Documentation [Twitter]
MiteBeMana: Code, Additional Game Design [Twitter]
KekeCreations: Code [Twitter]
A full list of all Contributors can be found here: Credits Page

📋FAQ:
"What is planned for the remake?"
- Here is a doc with all of the planned concepts that are done: Google Doc
There is more to come though!
"Why are you remaking the mod?"
- Check this twitter thread out: Twitter
"For which minecraft version will the mod be remade?"
- 1.20.1+ A backport is currently not planned!
"When will you update to [insert mc version] ?"
- We will eventually, but we can't give you an ETA!
"How does this feature work? / Why doesn't [...] work?"
- Please read the wiki before asking questions like this, if you haven't found your answer there, feel free to ask in our discord server!
**
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