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Sunrise Hearts
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A new punishment system for Minecraft. Reworks the effect dying has. KeepInventory enabled. Limited multi-player use.
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- 1 Death reduces the player to 8 hearts.
- 2 Deaths reduces the player to 6 hearts.
- 4 Deaths removes Keep Inventory gamerule. Deaths not tracked beyond 4. On Sunrise, remove 1 death from each player.
Alternate config available in versions, do take a look.
You cannot set gamerule KeepInventory false manually with this datapack.
For multi-player: if one player is on 4 deaths, gamerule KeepInventory false applies to whole server. I've also not tested it :)
No config - barebones datapack.
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