SuperLead

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SuperLead

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One rope. Every connection. Super Lead is a NeoForge mod that turns the humble lead into a universal connection tool. Redstone, energy, items, fluids — all through a single familiar rope.

Mod Loaders
Minecraft

About

Description

Super Lead

One rope. Every connection.

Super Lead is a NeoForge mod that turns the humble lead into a universal connection tool. Redstone, energy, items, fluids — all through a single familiar rope.


Lead Kinds

Right-click a rope with the matching material to convert or upgrade it.

Kind Convert with Upgrade with Effect
Redstone Redstone Block Bidirectional redstone signal between anchors
Energy (FE) Iron Block Redstone Block FE transfer, tiered throughput (1x → 2x → 4x…)
Item Hopper Chest Item transport, round-robin routing
Fluid Cauldron Bucket Fluid transport between tanks
Pressurized Steel Block Reinforced Alloy Mekanism chemical/gas transfer
Thermal Copper Block Reinforced Alloy Mekanism heat transfer
AE Network Fluix Block 16³ Spatial Component AE2 channel bridging

Energy

  • Base throughput: 256 FE/t at tier 0, doubles per tier
  • Maximum tier configurable (default 30)
  • Powered ropes glow and emit particles

Item & Fluid

  • Toggle extract direction by clicking an endpoint with the conversion item
  • Tier 0: 1 item / 1000 mB per pulse; doubles per tier
  • Multi-rope fence-knot routing with round-robin

Usage

Placing Ropes

Right-click a block face → set first anchor. Right-click another block → create connection. Ropes attach to any block face, not just fences.

Extending

New ropes: after setting the first anchor, click the same anchor again to spend 1 lead and extend the pending length by 1× (up to 4×). Existing ropes: sneak + right-click an anchor to extend. Extended ropes cost proportionally more to upgrade.

Cutting

Sneak-right-click a rope with shears to cut it. Right-clicking a fence knot with shears cuts all ropes attached to that knot. Cutting refunds the rope and part of its upgrade cost; the current beta has a known duplicate-refund issue documented in the Chinese gameplay guide.

Attachments

Hold an attachable item (lantern, sign, block) in your main hand and String in your offhand. Right-click a rope to hang it. Signs are editable in-world. Toggle block/item display modes.

Ziplines

Bind a zipline-enabled physics preset to a normal or redstone rope, then right-click the rope with a chain. Press Shift to dismount.


Physics

Client-side Verlet simulation with gravity, damping, block collision, rope-to-rope repulsion. Ropes auto-freeze when settled — zero CPU cost at rest.


Configuration

config/super_lead-common.toml:

Setting Default Description
energy.base_transfer_per_tick 256 Base FE/t at tier 0
energy.tier_max_level 30 Maximum energy upgrade tier
network.max_leash_distance 12.0 Blocks per length unit
network.max_ropes_per_block_face 8 Max ropes per block face
network.item_transfer_interval_ticks 4 Ticks between item transfers
network.fluid_bucket_amount 1000 mB per fluid transfer

Requirements

  • Minecraft 26.1.2
  • NeoForge 26.1.2.76 (compatible with NeoForge 26.x)
  • Java 25

Optional: Mekanism, Applied Energistics 2


License

Apache 2.0