Survival Expanded

Quick rating

Survival Expanded

No reviews yet

This mod adds lots of new vanilla-style features. Made using MCreator

Adventure/Exploration
World Gen Improvements
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.0.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Survival Expanded

Description

Survival Expanded is a vanilla-style mod which adds many new features, including:

  • 5 new structures
  • 1 new boss
  • 3 new weapon types
  • 3 new enchantments
  • 2 new potions
  • 7 more new potions for vanilla effects
  • 1 new command
  • 1 new mineral
  • A weapon upgrade system

Here I will try to explain some of these features.

Structures

Trading Post

Trading posts are wooden towers which are found in plains and other similar biomes. They have villagers living in them and have 2 chests in the top, containing mostly emeralds and enchanted leather armor.

Captured Trading Post

Captured trading posts are trading posts which have been captured by illagers. They are very dangerous, but have better loot than normal trading posts.

Ruins

Ruins are the remains of ancient structures. They are rare and are found in most biomes. They have 2 chests with low-quality loot.

Ruins

Desert Dungeon

Desert dungeons are massive structures which spawn deep under desert biomes. They have a huge amount of loot, but they have many monster spawners and a new kind of skeleton.

Desert Dungeon

Evoker Tower

Evoker towers are stone towers which appear in plains and other similar biomes. They have high-quality enchanted loot and a new boss, the Archevoker, spawns in the top of the tower.

Weapons

Weapons

Daggers

Daggers are very cheap to craft. They deal low damage but have a very fast attack speed. They also have a new enchantment, Bloodthirsting, which gives them a lifesteal ability.

Greataxes

Greataxes are expensive to craft, have extremely high damage, and a slow attack speed.

Warhammers

Warhammers are the most expensive weapon type to craft. They have a slow attack speed and lower damage than greataxes, but they can hit multiple mobs with a critical strike. They have a special enchantment called Bludgeoning which boosts the damage of the critical strike attack.

Potions

Potions and Other Items

Potion of Health Boost

Potions of Health Boost are brewed with a potion of healing and an emerald.

Potion of Resistance

Potions of Resistance are brewed with an awkward potion and an iron block.

Potion of Decay

Potions of Decay are brewed with an awkward potion and a wither rose.

Potion of Haste

Potions of Haste are brewed with a potion of swiftness and a gold ingot.

Potion of Mining Fatigue

Potions of Mining Fatigue are brewed with a potion of haste and a fermented spider eye.

Potion of Luck

Potions of luck are brewed with a thick potion and a rabbit's foot.

Potion of Bad Luck

Potions of bad luck are brewed with a potion of luck and a fermented spider eye.

Potion of Blindness

Potions of Blindness are brewed with a potion of night vision and blaze powder.

Potion of Health Curse

Potions of health curse are brewed with a potion of health boost and a fermented spider eye. The health curse debuff reduces a target's max health.

Potion of Power

Potions of Power are brewed with an awkward potion and an enchanted golden apple. They grant almost every beneficial status effect.

Weapon Upgrade System

Glow Shards

There are new minerals called glow shards which appear inside geodes underground. Glow shards can be crafted with swords to inflict potion effects on a hit.

Level 1

Level 1 upgrades are crafted with 1 glow shard. Possible Potion Effects:

  • Poison I
  • Wither I
  • Slowness I

Level 2

Level 2 upgrades are crafted with 4 glow shards. Possible Potion Effects:

  • Poison II
  • Wither II
  • Weakness I

Level 3

Level 3 upgrades are crafted with 8 glow shards. Possible Potion Effects:

  • Poison III
  • Wither III
  • Slowness III

Planned Updates

  • Glow shard recipes for all weapon types
  • More enchantments, including one for greataxes

Other Information

When using commands to access content from the mod, use the namespace "magickmod".

Screenshots

Gallery

  • Desert Dungeon Loot Room
    Desert Dungeon Loot Room
  • Captured Trading Post
    Captured Trading Post
  • Trading Post
    Trading Post
  • Ruins
    Ruins
  • Weapons
    Weapons
  • Logo
    Logo
  • Potions and Other Items
    Potions and Other Items
  • Archevoker
    Archevoker

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works