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Sword Blocking Mechanics
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Sword blocking is back! Exactly like it used to be, or different? Your choice!
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Must be installed on both the client and the server.
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Sword Blocking Mechanics restores the very useful blocking ability to all swords straight from the Minecraft 1.7 / 1.8 combat era. What more is there to say really? It's just as equally awesome as it was back in the day. Simply right-click your held sword and 50% of all incoming damage will be blocked. Really easy to use and much more convenient than bulky shields. You still want to ocasionally use a shield though? No problem! When held in the offhand it will be prioritized over sword blocking.
Everything about sword blocking is fully customizable, and there even is a new parry mechanic. It is active in the first 0.5 seconds after initiating a sword block, where the block is more similar to a shield and prevents all incoming damage.
Any item that is to support the sword blocking mechanic must be added to the swordblockingmechanics:can_perform_sword_blocking item tag. Items you want to use from your offhand while holding a sword in the mainhand should be added to the swordblockingmechanics:overrides_sword_blocking_in_offhand item tag.
For bringing back not the old sword blocking mechanic, but also just fast paced combat, make sure to check out Golden Age Combat.
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⏩ INSTALLATION REQUIRED ON CLIENT & REQUIRED ON SERVER
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
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If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric).
For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.
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© 2026 @heyitsfuzs. All rights reserved. This page was last edited on 11 September 2026, at 06:44 (UTC).

![]()
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Sword Blocking Mechanics restores the very useful blocking ability to all swords straight from the Minecraft 1.7 / 1.8 combat era. What more is there to say really? It's just as equally awesome as it was back in the day. Simply right-click your held sword and 50% of all incoming damage will be blocked. Really easy to use and much more convenient than bulky shields. You still want to ocasionally use a shield though? No problem! When held in the offhand it will be prioritized over sword blocking.
Everything about sword blocking is fully customizable, and there even is a new parry mechanic. It is active in the first 0.5 seconds after initiating a sword block, where the block is more similar to a shield and prevents all incoming damage.
Any item that is to support the sword blocking mechanic must be added to the swordblockingmechanics:can_perform_sword_blocking item tag. Items you want to use from your offhand while holding a sword in the mainhand should be added to the swordblockingmechanics:overrides_sword_blocking_in_offhand item tag.
For bringing back not the old sword blocking mechanic, but also just fast paced combat, make sure to check out Golden Age Combat.
![]()
![]()


![]()
![]()
⏩ INSTALLATION REQUIRED ON CLIENT & REQUIRED ON SERVER
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
![]()
![]()
If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric).
For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.
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© 2026 @heyitsfuzs. All rights reserved. This page was last edited on 11 September 2026, at 06:44 (UTC).
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