Fryc's Parry (aka Sword Parry)
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Adds parry mechanics and allows blocking with items other than shield
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new enchantments and/or changes the vanilla enchantment system.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Forge: Requires Sinytra Connector (26.05.2026 - 1.20 is bugged, 6.5.0+ doesn't work, because MUA is incompatible with Connector, only frycparry 6.4.0 works fine)
Note: 1.19 and 1.20 versions are outdated. The description below refers to 1.21 versions.
Adds parry mechanics and allows blocking with items other than shield.
Block and parry:
You can use some items (tools by default) to block attacks.
Press parry key (R by default) to start blocking. (mod is using Multiple use actions since 6.5.0)
Player takes less damage while blocking (value depends on item that is being used).
Using block action right before taking a hit triggers parry:
- parrying attack or projectile negates damage
- parrying melee attack knocks back and slows enemy
- explosions can't be parried
Block delay:
By default, all items (except mace) have 0 block delay (you start blocking immediately after pressing button).
Explosion block delay:
Explosions are handled in a bit different way:
- apart from normal block delay, there is also explosion block delay
- if explosion block delay is below 0, explosions can't be blocked (all items except shield and mace)
- shield and mace have 5 explosion block delay - if player is holding block for less than 5 ticks, your item's protection will be 80% weaker (for example, shield that normally fully absorbs explosion damage, will only absorb 20%)
Cooldown:
Interrupting block action, changing item or attacking sets block cooldown
Duration depends on item and action that was performed
Block cooldown is shown as a small shield under your crosshair.
Enchantments:
This mod makes shield enchantable and adds 3 parry related enchantments:
- Reflex - decreases block delay by 1 per level, or increases parry ticks by 1 per level if block delay is 0
- Counterarrack - deals damage to parried enemies (20% - 50% of players damage)
- Parry - strengthens status effects applied after parry
Configuration:
Keybinds:
To set parrying to right click (Use Key), unbind Parry Key.
There is also "Prevent using parry key" which prevents player from blocking or parrying
See Setting block action to different key and Setting block action to right click
Config files:
You can access config via Mod Menu
Config files are inside 'frycparry' folder
Datapacks:
You can modify pool of items that can parry and modify parry attributes for each item individually
More info here
Forge: Requires Sinytra Connector (26.05.2026 - 1.20 is bugged, 6.5.0+ doesn't work, because MUA is incompatible with Connector, only frycparry 6.4.0 works fine)
Note: 1.20 versions are outdated. The description below refers to 1.21 versions.
Adds parry mechanics and allows blocking with items other than shield.
Block and parry:
You can use some items (tools by default) to block attacks.
Press parry key (R by default) to start blocking. (mod is using Multiple use actions since 6.5.0)
Player takes less damage while blocking (value depends on item that is being used).
Using block action right before taking a hit triggers parry:
- parrying attack or projectile negates damage
- parrying melee attack knocks back and slows enemy
- explosions can't be parried
Block delay:
By default, all items (except mace) have 0 block delay (you start blocking immediately after pressing button).
Explosion block delay:
Explosions are handled in a bit different way:
- apart from normal block delay, there is also explosion block delay
- if explosion block delay is below 0, explosions can't be blocked (all items except shield and mace)
- shield and mace have 5 explosion block delay - if player is holding block for less than 5 ticks, your item's protection will be 80% weaker (for example, shield that normally fully absorbs explosion damage, will only absorb 20%)
Cooldown:
Item starts cooling down when player interrupts block action, changes item or attacks.
Cooldown after parry is shorter.
Enchantments:
This mod makes shield enchantable and adds 3 parry related enchantments:
- Reflex - decreases block delay by 1 per level, or increases parry ticks by 1 per level if block delay is 0
- Counterarrack - deals damage to parried enemies (20% - 50% of players damage)
- Parry - strengthens status effects applied after parry
Configuration:
Keybinds:
To set parrying to right click (Use Key), unbind Parry Key.
There is also "Prevent using parry key" which prevents player from blocking or parrying
See Setting block action to different key and Setting block action to right click
Config files:
You can access config via Mod Menu
Config files are inside 'frycparry' folder
Datapacks:
You can modify pool of items that can parry and modify parry attributes for each item individually
More info here
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