Sync System Time
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Adds a new gamerule that syncs in game time with system time
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Sync System Time
This simple mod adds a new gamerule to make in game time reflect system (real) time. That means, for example, if it's 8am for you, it will be 8am in your world too.
Usage
Only the server needs this mod installed to work, users do not need to have it installed on their clients. Installing it on the client will only add the new gamerules to the Game Rules menu when creating a new world, they appear in a new category and are fully localized.
Once the mod is installed, all you have to do is change syncSystemTime gamerule to true by using the /gamerule syncSystemTime true command. You can turn off this game rule at any time to return to normal time flow.
Note: The in game day counter does not progress while synchronizing.
Documentation
The mod comes with 3 new gamerules explained in the table below
| Name | Description | Default Value |
|---|---|---|
syncSystemTime |
Whether the in game time should follow system time. Synchronization parameters can be modified via other gamerules. Respects doDaylightCycle which will pause synchronization when false. |
false |
gameTimeOffset |
Offsets synchronization by using ticks. Default value of -6000 will make in game 6am match real 6am. | -6000 |
systemTimeOffset |
Offsets synchronization by using seconds. Useful for simulating different time zone. | 0 |
Screenshot of Game Rules menu:

Translation
The only strings added by this mod appear in Game Rules menu, that is name of the new category as well as name and description for each of the 3 gamerules. If you want to translate them, then feel free to open PRs with new translations on the linked repository!
Credits
Special thanks to people on Fabric Modding Discord server for answering my many questions which helped me make this mod!
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