Tales and Tails

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Tales and Tails

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Every named mob deserves a backstory. Write one, and read it back with a glance.

Adventure/Exploration
Mod Loaders
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
talesandtails-1.0.0.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Tales & Tails

Name tags make a mob yours. Tales & Tails makes it someone.

Give any named mob a Tale — a story you write yourself. Maybe it likes carrots. Maybe it followed you home from the Nether. Maybe you're still not over what its family did. Whatever the story is, it's now part of your world.

And the world writes the other half for you. Every Tale keeps a Record: the biome, the coordinates, the day, and the name of whoever met the mob first. Look back years later and you'll know exactly where the story began.

How it works

  1. Name a mob with a name tag, like always.
  2. Look at it and press K to open the writer.
  3. Write anything you like — colours and formatting supported.
  4. From then on, sneak and look at the mob to read its story on a card.

That's it. No crafting, no menus to hunt through, no setup.

When they're gone, the story stays

Mobs don't live forever. When one carrying a Tale dies, it leaves behind an Epitaph — an item holding the whole story and a final line: "Died on Day 507, killed by a Creeper." Frame it. Store it in a chest. Carry it to another world. Right-click to read it. Epitaphs can't be crafted — only earned.

Works on any server

Tales & Tails is fully client-side. You don't need it installed on the server, and neither does anyone else. It works on vanilla servers, Realms, and anywhere in between — your Tales are saved locally, per world.

If the server does run the mod, Tales become shared: everyone can read each other's stories, and whoever named a mob owns its Tale so nobody can overwrite it. The mod figures out which mode it's in automatically.

Features

  • Write lore on any named mob — a keybind, no items to craft
  • Colour and formatting with & codes, with a live preview as you type
  • Automatic Record — biome, coordinates, dimension, and day, captured once
  • Sneak to read — a clean card fades in below your crosshair
  • Epitaphs — the story survives the mob, as a real item you can keep
  • The Memorial — browse every story you've written in this world
  • Ownership on servers — your Tales are yours; nobody overwrites them
  • Renaming keeps the story — lore is bound to the mob, not its name
  • Armor stands too — perfect for labelling builds and museums
  • Mod Menu config — reading distance, permissions, keybinds, and more

Client-side. No server install required.

Tales & Tails

Name tags make a mob yours. Tales & Tails makes it someone.

Give any named mob a Tale — a story you write yourself. Maybe it likes carrots. Maybe it followed you home from the Nether. Maybe you're still not over what its family did. Whatever the story is, it's now part of your world.

And the world writes the other half for you. Every Tale keeps a Record: the biome, the coordinates, the day, and the name of whoever met the mob first. Look back years later and you'll know exactly where the story began.

How it works

  1. Name a mob with a name tag, like always.
  2. Look at it and press K to open the writer.
  3. Write anything you like — colours and formatting supported.
  4. From then on, sneak and look at the mob to read its story on a card.

That's it. No crafting, no menus to hunt through, no setup.

When they're gone, the story stays

Mobs don't live forever. When one carrying a Tale dies, it leaves behind an Epitaph — an item holding the whole story and a final line: "Died on Day 507, killed by a Creeper." Frame it. Store it in a chest. Carry it to another world. Right-click to read it. Epitaphs can't be crafted — only earned.

Works on any server

Tales & Tails is fully client-side. You don't need it installed on the server, and neither does anyone else. It works on vanilla servers, Realms, and anywhere in between — your Tales are saved locally, per world.

If the server does run the mod, Tales become shared: everyone can read each other's stories, and whoever named a mob owns its Tale so nobody can overwrite it. The mod figures out which mode it's in automatically.

Features

  • Write lore on any named mob — a keybind, no items to craft
  • Colour and formatting with & codes, with a live preview as you type
  • Automatic Record — biome, coordinates, dimension, and day, captured once
  • Sneak to read — a clean card fades in below your crosshair
  • Epitaphs — the story survives the mob, as a real item you can keep
  • The Memorial — browse every story you've written in this world
  • Ownership on servers — your Tales are yours; nobody overwrites them
  • Renaming keeps the story — lore is bound to the mob, not its name
  • Armor stands too — perfect for labelling builds and museums
  • Mod Menu config — reading distance, permissions, keybinds, and more

Client-side. No server install required.

Screenshots

Gallery

  • image-46.png
    image-46.png image-46.png
  • 2026-07-23_23.04.32.png
    2026-07-23_23.04.32.png 2026-07-23_23.04.32.png
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    2026-07-23_23.00.20.png 2026-07-23_23.00.20.png
  • 2026-07-23_22.33.48.png
    2026-07-23_22.33.48.png 2026-07-23_22.33.48.png
  • 2026-07-23_22.44.03.png
    2026-07-23_22.44.03.png 2026-07-23_22.44.03.png
  • writing the lore
    writing the lore
  • billy
    billy
  • drunk man
    drunk man

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