Team Lives

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Team Lives

By GamingFervorOwner

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Team up and try to survive on a fixed amount of lives!

Minigame
Mod Loaders
Datapack
Minecraft
26.2

Community voices

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Type
Mod
License
MIT License
Latest Version
1.3

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Description

Supported MC version 1.20.1 - 26.1.2

You and your friends will start out with 8 lives (configurable) and need to team up to survive. At the beginning there is a grace period where no one will lose lives, after a configurable amount of time you will lose Grace Period and start to lose lives on death. This is meant to be a fun gamemode or tool for server owners if they would like a lightly configurable experience. You are able to revive teammates in the same team and add lives to yourself. More info on set up if you keep reading.

Setup: 1. Add players to the teams that come with the datapack.

/team join

List of teams available in datapack

2. Set Grace Period time or toggle it off.

/scoreboard players set GracePeriodCountDown TLConfig <1-6>

1= 5 minutes

2= 10 minutes

3= 20 minutes

4= 30 minutes

5= 1 hour

6= 2 hours

/function teamlives:gracetoggle

Setting a time will automatically toggle grace off when the countdown ends.

Player Commands:

/trigger revive

_This will try to revive a player that is online and in the same team as you. _

/trigger addlife

This will give you an extra life at the cost of a nether star (nether star must be in offhand)

Optional Settings

Prevent "dead" players from leaving spawn

/function teamlives:marker

This command will set a marker where you are standing and will not let players go far away from it. (If you want to move it make sure you kill the marker entity tagged <DeathZoneMarker> the last one.)

Turn life loss off for specific players

/scoreboard players set LifeLoss 0

This command allows you to turn off life loss on death for the specific player you want.

Team starting lives Found in TeamLivesV-1.0\1.21-26.1\data\teamlives\function\load.mcfunction

Change the last number on line 8 to set how many lives players who join for the first time are set to

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