Community listing page, reviews here may not be monitored by the author.
Team Lives
No reviews yet
Team up and try to survive on a fixed amount of lives!
Features small, self-contained games within Minecraft.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Supported MC version 1.20.1 - 26.1.2
You and your friends will start out with 8 lives (configurable) and need to team up to survive. At the beginning there is a grace period where no one will lose lives, after a configurable amount of time you will lose Grace Period and start to lose lives on death. This is meant to be a fun gamemode or tool for server owners if they would like a lightly configurable experience. You are able to revive teammates in the same team and add lives to yourself. More info on set up if you keep reading.
Setup: 1. Add players to the teams that come with the datapack.
/team join

2. Set Grace Period time or toggle it off.
/scoreboard players set GracePeriodCountDown TLConfig <1-6>
1= 5 minutes
2= 10 minutes
3= 20 minutes
4= 30 minutes
5= 1 hour
6= 2 hours
/function teamlives:gracetoggle
Setting a time will automatically toggle grace off when the countdown ends.
Player Commands:
/trigger revive
_This will try to revive a player that is online and in the same team as you. _
/trigger addlife
This will give you an extra life at the cost of a nether star (nether star must be in offhand)
Optional Settings
Prevent "dead" players from leaving spawn
/function teamlives:marker
This command will set a marker where you are standing and will not let players go far away from it. (If you want to move it make sure you kill the marker entity tagged <DeathZoneMarker> the last one.)
Turn life loss off for specific players
/scoreboard players set LifeLoss 0
This command allows you to turn off life loss on death for the specific player you want.
Team starting lives Found in TeamLivesV-1.0\1.21-26.1\data\teamlives\function\load.mcfunction
Change the last number on line 8 to set how many lives players who join for the first time are set to
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources