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Tensura Compat: Kings and Monsters
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Give Kings and Monsters ogres Tensura EP, resource budgets and thematic defences, with a stronger Ogre Lord and configurable profiles.
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Eight profiles connect Kings and Monsters ogres to Tensura progression, from soldiers and the merchant to elite guards and the Ogre Lord.
- An Ogre Lord suited to Tensura: The royal boss receives a 300,000 EP profile, increased native health/attack, defensive skills and regeneration capped at one heart per second.
- An integrated ogre army: Grunts, archers, captains, mages, brutes and guards receive individual EP, resource and defence budgets.
- Keep the native fight: Ogre Lord retains reinforcements and the native cap on damage from player hits. Native AI and attacks remain active.
- A modest merchant profile: Ogre Merchant receives 3,000 EP without increasing native health or attack. Native summoned/triggered spawn guards suppress EP rewards where applicable.
- Editable profiles: Tune the integration in config/tensura_compat_kings_and_monsters/content_profiles.json. Reloaded mobs keep health/resource proportions and avoid repeated stat scaling.
This standalone mod supplies the Kings and Monsters integration previously bundled in Tensura Rebalanced. Update Rebalanced to 2.0.3 or newer when moving an existing pack. Matching legacy profile customizations import automatically on first load if the new config does not already exist. Tensura Rebalanced and the other custom Tensura mods are not required.
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