Community listing page, reviews may not be monitored by the author.
tensura framework control
No reviews yet
Browse Tensura skills, races and mobs with native visuals, and manage framework values, race and mob skill lists, and mob EP on your server.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
# Tensura Framework Control
**Explore and configure your Tensura world through one searchable panel.**
Tensura Framework Control is a companion mod for **Tensura: Reincarnated**, combining skill information, race settings and mob data with native icons and 3D previews.

# Features
- **Searchable catalogue:** browse registered skills, races and mob types by display name, registry ID or source mod, including translated names.
- **Native visuals:** view skill icons, adapted race appearances and rotating 3D mob models.
- **Skill framework controls:** configure per-mode cooldown assignment, mastery requirements and gain multipliers, and shared learning requirements and gain multipliers.
- **Race settings:** inspect supported attributes and initial Aura/Magicule ranges, and configure intrinsic or learnable skill lists for registered races—including Human.
- **Mob settings:** configure skill lists by entity type and add extra EP, divided equally between Aura and Magicule.
- **Related skills:** open skill details directly from race and mob entries.
The controls focus on shared framework values. Individual skill mechanics such as damage, range, projectiles and special effects remain under their original implementation.
## Client browsing and server management
Install the mod on your **client** for local, read-only browsing, even when the remote server does not have it.
With compatible builds installed on **both client and server**, every player can view the server’s effective settings. Administrators with permission level **2** can edit supported rules.
Client-only browsing shows local framework information. Server management requires compatible copies of the same build on both ends.
## Progress-friendly rules
Race skill changes apply during **future race selection, death respawn or evolution**. Mob skill changes apply only to **newly spawned mobs**.
Saving or reloading rules preserves existing skill progress. Grants follow framework requirements and events; learnable additions require Tensura’s shared learning stage.
## Independent settings for each world
Global defaults are stored in:
`config/tensura_framework_control/rules.json`
A world without an independent rule file copies this template once into:
`serverconfig/tensura_framework_control/rules.json`
Each world then maintains its own settings. Partial configuration files are supported, and temporarily unavailable registry IDs are retained for later use.
## Getting started
Install the matching loader file and required dependencies, enter a world, and press **Right Shift** to open the panel. The key can be changed in Minecraft’s controls.
On a compatible server, `/tensuracontrol` also opens the panel.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources