Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
The original Terra Entity mod has a bug where it tries to "buff up" monsters the moment they are created. If a monster is created while the world is still generating (like inside a new dungeon), the mod tries to look up data about the surrounding area.
Because the world isn't finished yet, the mod gets stuck in a loop waiting for the area to load, while the game is waiting for the mod to finish. This will cause Deadlock.
How does this mod fixes it?
It's very simple, before buffing a mob. It just checks if the chunk is loaded in memory. If not, It doesn't.
And also forces it to run in worker thread instead of main thread. Which should also fix potential deadlock issues.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources