Terrabnormals
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A compatibility mod for Terralith and Abnormals mods.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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📖 About:
Terrabnormals is a datapack that improves the compatibility between Terralith and Abnormal's mods. This idea came out to me when I tried to play with those mods and Terralith together, to see at the end weird generation issues and some missing details of compatibility with the world. There are currently some features like biome compatibilities, modded blocks around Terralith biomes and more, offering a new vanilla experience.
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💻 Features:
- First at all, some biomes of Terralith like the Tropical Jungle, Blooming Valley, Autum Skylands and all Sakura Forests got replaced with new features of all Abnormals mods, like modded blocks, trees, plants and features of the same biome, without changing his biome distribution.
- In Forested Highlands and Snowy Maple Forests, all the red trees got replaced with logs and leaves from Environmental pine wood.
- More tag compatibility with the world, improving and fixing some issues and mob spawning.
- Fixed an issue with Upgrade Aquatic where some parts of the Warm River of Terralith, were filled with logs and plants.
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📝 FAQ:
❔ What mods are requiered for this pack?
✅ The most important ones are Atmospheric, Environmental, Autumnity and Upgrade Aquatic, there are some optional dependencies on Buzzies Bees and other mods in the future.
❔ All the biomes are in the game?
✅ Not all, mainly because I don't know what to do with some of them, like the Aspen Park of Atmospheric, being difficult for me to implement without removing other biome. The biomes that are not implemented yet may or may not come in the future.
If you still want to play with the biomes that are not included, then go and install Biome Replacer.
❔ Why you don't like the biome generation of Blueprint?
✅ Mainly because I saw issues where many biomes were generating in mountains or in the middle of the ocean, some other biomes are good, but not all of them, you can try and see it yourself with the default mods.![]()
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📖 About:
Terrabnormals is a datapack that improves the compatibility between Terralith and Abnormal's mods. This idea came out to me when I tried to play with those mods and Terralith together, to see at the end weird generation issues and some missing details of compatibility with the world. There are currently some features like biome compatibilities, modded blocks around Terralith biomes and more, offering a new vanilla experience.
💻 Features:
First at all, some biomes of Terralith like the Tropical Jungle, Blooming Valley, Autum Skylands and all Sakura Forests got replaced with new features of all Abnormals mods, like modded blocks, trees, plants and features of the same biome, without changing his biome distribution. In Forested Highlands and Snowy Maple Forests, all the red trees got replaced with logs and leaves from Environmental pine wood. More tag compatibility with the world, improving and fixing some issues and mob spawning. Fixed an issue with Upgrade Aquatic where some parts of the Warm River of Terralith, were filled with logs and plants.
📝 FAQ:
❔ What mods are requiered for this pack?
- ✅ The most important ones are Atmospheric, Environmental, Autumnity and Upgrade Aquatic, there are some optional dependencies on Buzzies Bees and other mods in the future.
❔ All the biomes are in the game?
- ✅ Not all, mainly because I don't know what to do with some of them, like the Aspen Park of Atmospheric, being difficult for me to implement without removing other biome. The biomes that are not implemented yet may or may not come in the future. If you still want to play with the biomes that are not included, then go and install Biome Replacer.
❔ Why you don't like the biome generation of Blueprint?
- ✅ Mainly because I saw issues where many biomes were generating in mountains or in the middle of the ocean, some other biomes are good, but not all of them, you can try and see it yourself with the default mods.
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