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TFC Heat Treatment
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This mod enables quenching and tempering for TFC tools.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds extra features or content to an existing mod.
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本模组是把《群峦传说:野望》整合包内的淬火系统单独做成了模组,实现了给群峦工具的淬火回火。兼容《群峦超级锤》和《TFC Hammer Time》模组。支持数据包自定义。
只有品质为完美的、且没有附魔的铁和钢(类)工具才能淬火,先淬火后回火,然后获得相应的附魔属性。
淬火:把预热的工具投入装水的炼药锅中
回火:把淬火后的工具缓慢加热到250℃
根据淬火的温度控制获得相应的附魔加成。
>800℃会导致工具报废 - 只能熔化回收
760-800℃完美淬火 - 回火后得到效率5锋利5耐久3
730-759℃精工淬火 - 回火后得到效率3锋利3耐久2
700-729℃成功淬火 - 回火后得到效率1锋利1耐久1
This mod extracts the quenching system from the Terra Firma Far Horizons modpack and makes it into a standalone mod, enabling quenching and tempering for TFC tools. Compatible with the TFC Super Hammer and TFC Hammer Time mods. Custom datapacks are also supported.
Only tools made of iron and steel (or color steel) that are of perfect quality and have no enchantments can be quenched. First quench, then temper, and the tool will gain corresponding enchantments.
Quenching: Throw the preheated tool into a cauldron filled with water.
Tempering: Slowly heat the quenched tool to 250°C.
The enchantment bonuses gained depend on the temperature during quenching:
>800°C: The tool is destroyed — can only be melted down for recycling.
760–800°C: Perfect Quench — after tempering grants Efficiency V, Sharpness V, Unbreaking III.
730–759°C: Fine Quench — after tempering grants Efficiency III, Sharpness III, Unbreaking II.
700–729°C: Successful Quench — after tempering grants Efficiency I, Sharpness I, Unbreaking I.
本模组是把《群峦传说:野望》整合包内的淬火系统单独做成了模组,实现了给群峦工具的淬火回火。兼容《群峦超级锤》和《TFC Hammer Time》模组。支持数据包自定义。
只有品质为完美的、且没有附魔的铁和钢(类)工具才能淬火,先淬火后回火,然后获得相应的附魔属性。
淬火:把预热的工具投入装水的炼药锅中。回火:把淬火后的工具缓慢加热到250℃。
根据淬火的温度控制获得相应的附魔加成。
- 800℃会导致工具报废 - 只能熔化回收
- 760-800℃完美淬火 - 回火后得到效率5锋利5耐久3
- 730-759℃精工淬火 - 回火后得到效率3锋利3耐久2
- 700-729℃成功淬火 - 回火后得到效率1锋利1耐久1
This mod extracts the quenching system from the Terra Firma Far Horizons modpack and makes it into a standalone mod, enabling quenching and tempering for TFC tools. Compatible with the TFC Super Hammer and TFC Hammer Time mods. Custom datapacks are also supported.
Only tools made of iron and steel (or color steel) that are of perfect quality and have no enchantments can be quenched. First quench, then temper, and the tool will gain corresponding enchantments.
Quenching: Throw the preheated tool into a cauldron filled with water. Tempering: Slowly heat the quenched tool to 250°C.
The enchantment bonuses gained depend on the temperature during quenching:
- 800°C: The tool is destroyed — can only be melted down for recycling.
- 760–800°C: Perfect Quench — after tempering grants Efficiency V, Sharpness V, Unbreaking III.
- 730–759°C: Fine Quench — after tempering grants Efficiency III, Sharpness III, Unbreaking II.
- 700–729°C: Successful Quench — after tempering grants Efficiency I, Sharpness I, Unbreaking I.
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