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ThDilos Fox Origin
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An overly complicated Fox Origin
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Improves the visual aspects of the game with better textures, models, etc.
Enhances or modifies player movement, including new actions or animations.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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About
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HELLO wo
This is my first time writing a mod.
Technically it's not a mod, I just created the datapack first (also my first time) and added the fabric header file then converted it to .jar to make it work in mods folder.
Therefore, in case something breaks, you can add in the comment section.
I would try my best to fix but don't expect too much lmao Im literally new to any of these...
hope yall have fun with this origin ;)
discord server if things went wrong
This Mod added a fox origin with many powers focusing around fox's behaviours in game and irl.
Somewhat inspired by origin used by Fundy in Origin SMP...
This origin is made & tested in FABRIC 1.20.1, choosing lower versions would sacrifice a small chunk of the features available, but generally no big deal.
This origin is partially compatible with Forge, some minor subpowers will not work there
I've put datapacks and resource pack in the source release for server owners
Currently Known Incompatibilities
In Fabric Side
1. Entity Culling will disable the Hunt Skill's "See Mobs Nearby" effect (Because mobs are culled and you can't see them qwq)
1. Alex Cave will disable your Passive Night Vision Power (This occurs for ALL origins, not just this one)
2. Entity Culling will cause Debug Log to throw A LOT error (and potentially lag?)
3. Your first use of [/origin gui] will be blocked. You have to use it twice. (Forge Origins Bug)
4. Embeddium in server environment will sometimes cause players around you to lag severely regardless of their PC (Found by Wolfox27)
Oh also
If you see something like "Invalid Player Data"
Maybe a "XXL Packet" mods can fix it
idk tho I never had this b4
For better fox experience, there is also a Fox Model I made for Figura, I've put it in my Source Release.
To use it: Install the model and turn on Figura mode with the Fox Setting Book
Language 可选:
简体中文 & English
Brief intro of all the powers:
me when I use 100% of my English summary skill:
[NOTE] You can view most information in Game, by mouse hovering over the little icons showing above, on the Origin GUI
This is rather for a quick view if you are curious :3
Skills Explained:
-Pounce(+/-):
Press [Primary Skill Key] to launch yourself
While falling down: You deal and receive 2x damages
This skill can be combined with the Hunt skill for more ouchie
-Fox Pouch(+):
Press [Secondary Skill Key] to open up a 5-slots inventory that keeps items upon death.
-Foxify(+):
1. Disguise as a fox when going AFK :3
2. Able to command fox to [sit still / hat / drop item]
3. Ride Some Entities (Players included)
-Hunt(+):
Activate by double-tap and hold the sneak key to:
1.Turn Invisible
2.Make mobs around you glow.
3.Increase attack for the next 5 seconds
-Agility:
(+)Running speed and Running jump height increase.
(+)Ignore fall distance under 24 blocks.
(+)Crouch when falling to greatly reduce fall damage.
-Smol:
(+/-)Shrinked Size.
(+) Less noticable to mobs.
(-) Max Health reduced.
-Weak: [All the below debuff can be turned off]
(-)Cannot use shield
(-)Cannot wear armor heavier than full-set iron armors
(-)Use up air twice as fast when under water
(-)Secret Surprises when use mace :3 [For 1.21+]
-Foxiality:
(+)Permanent night vision, unless holding a torch in Offhand
(+)Foxes trust you.
(+)Quadrupled damage against chicken, rabbit, fish, turtle.
(+)Ignore Berry Bushes.
(+)Hold jump to levitate in powder snow.
(+)Receive an item when waking up. Weight of items depending on the items foxes hold when spawn naturally.
(+)Dig dirt/sand very fast with empty paws
(+)Deal more damages to Merling and Avian
(+)Slightly increased pickup range
(-)Recive more damages from Blazeborn
(-)Can't sleep when expose to sky
(-)Wolf and Polar bear around you will become hostile. Unless you are invisible using the skill [Hunt].
(-)Predators are 1000% more deadly to you, even in late game
-Fluffy:
(+)Ignore Freezing damage.
(-)Fire and explosion deal more damage to you.
(-)Slowdown when get wet. Wear Water Protection armors to avoid.
When out of water + under cover, will do a lil shaking animation to shake the water and slowdown effect off.
Shake snow animation also available, just an animation......
(-)Set on fire upon receiving fire damage if not wet in the past few minutes
-Timidity:
(+/-)During these conditions, you will get fear effect (shaking animation, speed 1 and weakness 1):
-Near a Polar bear or a wolf
-Near a Villager (No longer applies after having advancement hero_of_the_village)
-Near a Warden (No longer applies after killed 3 wardens)
-Near a Wither (No longer applies after killed 1 wither)
-Near an Ender dragon (No longer applies after killed 1 Ender dragon)
-Thunder (No longer applies after struck by lightning 16 times)
-Low Health (No longer applies after died 8 times)
-In the nether (No longer applies after 10 min inside)
-In the end (No longer applies after 10 min inside)
-Near a player / mob with tag ("foxie_fear") (No longer applies when Booped / Pet / Fed :3)
-Unique Taste:
(+)Glow berries and Sweet berries buffed
(+)Prey foods buffed lesser.
(+)The above foods apply regeneration 1 for 3 seconds.
(-)All other foods except for apple, rotten flesh, 3 golden foods are only half as effective as before.
(+)Chicken and rottenflesh will not give you negative effects.
(+)When consuming sweet berries or glow berries:
A small chance the berry is not consumed.
A even smaller chance for you to receive a random positive effect:
-Fast-Paced:
(-)Easier to get hungry.
(+)Slightly Increased Attack Speed.
(BIG L)Damage you deal is proportional to your current food level. From 105% at max food level to only 40% at lowest.
-Fox Sound Pack [Hidden Power]:
1. Make various fox sounds in different senario
2. Can be Interacted by other players to boop / pet / feed / hug :3
3. Replace hit sound with bonk if you are hit by a stick
-Optional Powers [That are inconsistent, and can be turned off in the fox setting book]:
1. Mute the annoying Fall Sound
2. Walk on Powder Snow
3. Lead by Other players
You can also config some settings about this origin, by using [/function thorigins:fox_settings] to get a Fox Setting Book, or..
Open with text editor the [For Server Admin] inside the .jar file for more info on permanent modification.
Check here for more foxes: [ThDilos Fox Origin Expanded]
Hellowo
This mod added a fox origin with many powers focusing around fox's behaviours in game and irl.\
This is my first time writing a mod.
Technically it's not a mod, I just created the datapack first (also my first time) and added the fabric header file then converted it to .jar to make it work in mods folder.
In this way I can use resource pack and datapack together >:3
Somewhat inspired by origin used by Fundy in Origin SMP...
Currently Known Imcompatibilities:
Fabric Side
Entity Culling will disrupt the "See Mobs Nearby" skill
Forge Side
- Alex Cave will disable your Passive Night Vision Power (This occurs for ALL origins, not just this one)
- Entity Culling will cause Debug Log to throw A LOT error (and potentially lag?)
- Your first use of [/origin gui] will be blocked. You have to use it twice. (Forge Origins Bug)
- Embeddium in server environment will sometimes cause players around you to lag severely regardless of their PC (Found by Wolfox27)
Language 可选:
简体中文 & English
Brief Intro:
Slightly more Detailed Explaination:
Click to expand (a lot!)
[NOTE] You can view more info in-game, this list is only a preview of preview :3
Pounce
Press [Primary Skill Key] to launch yourself
While falling down: You deal and receive 2x damages
This skill can be combined with the Hunt skill for more ouchie
Fox Pouch
Press [Secondary Skill Key] to open up a 5-slots inventory that keeps items upon death.
Foxify
1. Disguise as a fox when going AFK :3
2. Able to command fox to [Stay still / Drop item / Hat]
3. Ride Some Entities (Players included)
Hunt
Activate by double-tap and hold the sneak key to:
1.Turn Invisible
2.Make mobs around you glow
3.Increase attack for the next 5 seconds
Agility
(+)Running speed and Running jump height increase.
(+)Ignore fall distance under 24 blocks.
(+)Crouch when falling to greatly reduce fall damage.
Smol
(+/-)Shrinked Size.
(+)Less noticable to mobs.
(-)Max Health Reduced.
Weak
(-)Cannot use shield
(-)Wearing armor heavier than **full** iron armors will weaken you
(-)Use up air twice as fast when under water
(-)Secret Surprises when use mace :3 [For 1.21+]
Foxiality
(+)Permanent night vision when not holding torch in Offhand
(+)Foxes trust you.
(+)Quadrupled damage against chicken, rabbit, fish, turtle.
(+)Ignore berry bushes.
(+)Hold jump to levitate in powder snow.
(+)Receive an item when waking up. Weight of items depending on the items foxes hold when spawn naturally.
(+)Dig very fast with empty paws
(+)Grab dropped item in a 2 blocks range
(+)Deal slightly more damages to Merling and Avian
(-)Recive slightly more damages from Blazeborn
(-)Can't sleep when expose to sky / near armor stand
(-)Wolf and Polar bear around you will become hostile
(-)Predators receive speed buffs when chasing after you
(-)Predators are 1000% more deadly to you, even in late game
Fluffy
(+)Ignore Freezing damage.
(-)Fire and explosion deal more damage to you.
(-)Slowdown when get wet. Wear Water Protection armors to avoid.
When out of water + under cover + not moving, will do a lil shaking animation to shake the water and slowdown effect off.
Shake snow animation also available, just an animation......
Timidity
(+/-)During these conditions, you will get fear effect, a.k.a shaking animation, speed 1 and weakness 1:
-Near a Polar bear or a wolf
-Near a Villager (No longer applies after having advancement hero_of_the_village)
-Near a Warden (No longer applies after killed 3 wardens)
-Near a Wither (No longer applies after killed 1 wither)
-Near an Ender dragon (No longer applies after killed 1 Ender dragon)
-Thunder (No longer applies after struck by lightning 16 times)
-Low Health (No longer applies after died 8 times)
-In the nether (No longer applies when having fire_resistence or armours fire_protection enchantment level sum >=4) (Or after 10 min inside)
-In the end (No longer applies when equipping elytra)(Or after 10 min inside)
-Near Human / Enderian / Blazeborn / Shulk Origin Player (Temperarily disabled after interacted)
-Near a player / mob with tag ("foxie_fear") (No longer applies when Booped / Pet / Fed :3)
(?)Hold [Sneak] to highlight what entity is scaring you in a 15-blocks range
Unique Taste
(+)Glow berries and Sweet berries buffed
(+)Prey foods buffed lesser.
(+)The above foods apply regeneration 1 for 3 seconds.
(-)All other foods except for apple, rotten flesh, 3 golden foods are nerfed, half as effective as before.
(+)Chicken and rottenflesh will not give you negative effects.
(+)When consuming sweet berries or glow berries:
A small chance the berry is not consumed.
An even smaller chance for you to receive a random positive effect.
Fast-Paced
(+)Increased Attack Speed.
(-)Easier to get hungry.
(-)Damage you deal is proportional to your current food level. From 105% at max food level to only 40% at lowest.
Fox Sound Pack
1. Make various fox sounds in different senario
2. Can be Interacted by other players to boop / pet / feed /... :3
3. Replace hit sound with bonk if you are hit by a stick
Optional Powers [That are inconsistent, and can be turned off for performance]
1. Mute the annoying Fall Sound
2. Walk on Powder Snow
3. Lead by other Players
You can also config some settings about this origin, by using [/function thorigins:fox_settings] to get a Fox Setting Book, or..
Open with text editor the [For Server Admin] inside the .jar file for more info on permanent modification.
There is also a "DLC" for this origin. Featuring some transformable evolutions only for this fox origin. Check [ThDilos Fox Origin Expanded]
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