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The Awakening of the Elder Souls
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Adds weapons of all types, monsters ranging from robots to magical creatures and much more.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Introduces new magical creatures and beasts.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Changes or adds new types of portals and dimensional travel.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
GECKOLIB 4.4.2 IS REQUIRED!
ATTRIBUTE FIX IS REQUIRED!
"Something happened... the elder souls... they are awake... again."
The Awakening of Elder Souls is a mod created with the premise of being the greatest I can make :D
What do we have here? New monsters? Of course! New bosses with custom musics? Of course! New ores, items and custom mechanics? Of course! And there is much more to come!
EXPANSION OPENING BOSSES
- The Elder Machine God -

The Elder Machine God is the first boss of The Expansion of the Machines. It can be found in the Elder Sanctuary of the Machine, only in badlands biome. Your reward for defeating him is the Rust Blade, which is an unbreakable sword with 25 attack damage.
- The Baron of Dragons -

The Baron of Dragons is the first boss of The Expansion of the Dragons. It can be found in the Baron of Dragons Prison, only in snowy plains biome. Your reward for defeating him is The Baron of Dragons Heart, which is an item that when in your on/off hand gives you immunity to the wither effect. THE BARON OF DRAGONS MAY BE WITH PROBLEMS IN 0.0.2
- King of the Infernal Octagon -

King of the Infernal Octagon is the first boss of the Expansion of the Demons. It can be found in the Infernal Octagon, only above bedrock in crimson forest. Your reward for defeating him are The Infernal Gloves, which are two items with differents effects. The right one gives you Strenght I when alone in the main hand, and Strenght II when the left one is in the off-hand. The left one gives you Speed I when alone in the off-hand and Speed II when the right one is in the main hand.
*Note: to start the fight with the Expansion Opening Bosses, you must use a Master Key in their respective Initiator Battle Block.
CHAPTER 1: THE ECLIPSE - ULTIMATE GUIDE
- The Sun and Moon Monument -
Starting Chapter 1, you have to search the first structure: The Sun and Moon Monument. There you'll find the Chosen Sun/Moon Protectors which have to be killed. With 50% of chance, you can get Sun/Moon pieces, take at least one of each. In the center of the structure, you'll find a sun/moon monument. In its top it'll be a chest, where you can find the Sun and Moon Sanctuary Key Piece. With it and the sun/moon pieces, you can make the Sun and Moon Sanctuary Key.


- The Sun and Moon Sanctuary -
Now, with the Sun and Moon Sanctuary Key, you have to search the Sun and Moon Sanctuary. Once found, you have to pass through three stages: The Maze, The Acid Parkour and The Eclipse Saloon. In the Eclipse Saloon and with the Sun and Moon Sanctuary Key, you have to activate The Guardian of the Eclipse Battle Initiator, initiating the fight with The Guardian of the Eclipse. Defeat it, and you'll receive The Eclipse Rune, the key from the Eclipse Portal.




- The Eclipse -
Once in the Eclipse dimension, you'll receive the effect Sun and Moon immunity for 10 minutes. When it's over, and you don't have any Amulet, you will be affected with bad effects depending on the biome you are. If it's a sun biome, you get Lumus, if it's a moon biome, you get Obscurus. To obtain an Amulet, you need bronze for the sun one, sapphire for the moon one and an eye of ender.
MORE DETAILS WILL BE WRITTEN DOWN LATE
TUTORIAL VIDEOS:
0.0.7 version will add:
- Oracle of the Sun;
- Eclipse items Buff;
- The Cathedral of the Sun;
- Sun Staff;
0.0.6 version added:
- The Light of the Nightfall;
- The Eye of the Nightfall;
- The Sacred Sun Spirit nerfed;
- Rust Blade fixed and buffed;
- Deer Spectrum;
- General of the Solar Homeland;
- Flaming Justice Symbol;
- The Eternal Sun Arena;
- Solar Homeland Key;
- Moon Pig;
- Flaming Komodo Leather;
- Flaming Komodo Leather Armor;
- Earth/Moon/Sun Simulation;
- Eclipse Altar;
- Eclipse Altar Earth/Moon/Sun;
- The Towers of the Eclipse;
- Eclipse Dust;
- Eclipse items;
- Iron Stick;
- Lunar Homeland Key;
- Hero of the Lunar Homeland;
- Impenetrable Guard of the Moon Right/Left;
- The Barracks of Moon Royalty;
- Deactivated/Activated Lunar Relic;
0.0.5 version added:
- Sun and Moon Sanctuary fixed;
- Obscurus effect;
- Lumus effect;
- 5 Eclipse Biomes: Sunflower Land, Flaming Hills, Nightfall Forest, Lunar Crystal Enclosure and Forgotten Eclipse;
- Sun and Moon Immunity effect;
- New Eclipse plants: Fire Plant, Flame Bush, Burning Vines, Blue Bush and Full Moon Flower;
- Night Crystal;
- Small Volcanos;
- Giant Moon Crystals;
- Sapphire items;
- Bronze items;
- Ultrarite Sapphire items;
- Ultrarite Bronze items;
- Sun Cow;
- Flaming Komodo;
- Sun Steak;
- Sun/Moon Amulet;
- Simple Bronze Key;
- Sacred Sun Spirit;
- The Sacred Sun Protector;
- The Sacred Sun Precint;
- The Sacred Sun Head;
0.0.4 version added:
- Golden mobs spawn fixed;
- The Guardian of the Eclipse;
- Moon/Sun particles;
- Moon/Sun bricks;
- Enderite items;
- Sea Salt;
- Crystallized Dragon's Breath;
- Anomalous Mixture;
- Ultrarite items;
- Moon/Sun Pieces;
- Sun and Moon Sanctuary Key;
- Sun and Moon Monument;
- Concentrated Acid;
- Corrosion effect;
- Eclipse Portal;
- Eclipse Dimension (not functional);
- Chosen Sun/Moon Protector;
- Sun and Moon Sanctuary (the key is not working, it will be fixed in 0.0.5);
0.0.3 version added:
- King of the Infernal Octagon;
- Infernal Gloves;
- Compacted Monument: Survival House;
- The Baron of Dragons Fixed;
0.0.2 version added:
- Desert/Badlands Ancient Monuments;
- The Baron of Dragons;
- The Baron of Dragons Prison;
- The Baron of Dragons Heart;
- Farm Monstrosity;
- Demonic Contracts Grade 1-2;
- Compacted Monument: Farm;
- Constructor Staff;
- Master Key;
- Golden Mobs: Golden Zombie, Golden Creeper, Golden Witch;
- Ruby items;
- Creative Tabs;
0.0.1 version added:
- Emerald items;
- Rainbow items;
- Ancient/Polished Ancient blocks;
- The Elder Machine God;
- The Elder Sanctuary of the Machine;
- Rust Blade;
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