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Legends Mod
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The Legends Mod is a Minecraft mod, created by the LMT, consisting of multiple packs such as Superheroes Unlimited, Star Wars, Kaiju, and Horror.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Generally has one or more public servers available hosted by the community or developers.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Ever wanted to build your own lightsaber while flying around in your Iron Man suit battling Godzilla in Minecraft?! Or traverse across the galaxy as a Jedi hunting down the brutal killers of society? The Legends Mod features packs such as Superheroes Unlimited, Horror, Kaiju/Godzilla, and Star Wars, allowing you to suit up as your favorite heroes and villains or become the Jedi and Sith of old to fight in the battle against good evil.
LEGENDS HAS EVOLVED!
This page is no longer receiving updates.
Development has moved to the new modular Legends project. Install Legends Core and choose from a growing collection of content packs.
➜ Click here to visit the new project!




INSTALLATION GUIDE
Due to the complexity of the Legends Mod, the installation process requires a few additional steps to ensure you have safely and successfully installed the mod.
Step 1: Make sure you are NOT using a preexisting world that had ANY mods on it, or was loaded in a version higher than 1.7.10 of Minecraft, before the Legends Mod was installed. If you load the mod on any preexisting modded worlds you are almost guaranteed world corruption. This is due to the required block ids already being taken by pre-existing blocks, since each world assigns it dynamically. Note, worlds using versions before the 2.0 Beta will also not work with anything higher due to the rewrite in the Revision Update.
Step 2: Download the 1Legends-Mod.jar and place it in your mods folder (like you would with any other mod). However, do NOT get rid of the '1' in front of the file name. The Legends Mod MUST LOAD FIRST in order to secure the proper block ids. Make sure there is nothing above the Legends Mod's placement in your mods folder.
Step 3: Download the maps.zip and unzip it. On Curseforge, this can be found as an additional link to the main file for each version. This should give you a folder called "maps". Place this folder inside the "legends" folder in your ".minecraft". If there is not one already generated (if you've not loaded up the mod before) then simply create a new folder in your .minecraft and call it "legends". This is the same folder guild information is stored in, for reference. The map installation is pretty similar to installing any other Minecraft world EXCEPT it goes into the "legends" folder in your .minecraft, NOT the "saves" folder. Always make sure you update your maps folder every time you download a new version of the mod!
SERVER INSTALLATION
Installing the mod and maps on the server is almost identical to singleplayer. The only difference is the "legends" folder will be with all your other server's folders (ie. mods, saves, etc) instead of in your .minecraft.
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