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The Medieval Dimension
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A new Dimension centered around Medieval Times mobs and Bosses!
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Heavily work-in-progress!
Currently would like some feedback on anything to add/remove. In the mods current state it includes:
- New Dimension! (Light a Tuff Brick Portal with Netherite Scrap)
- 5 New Bosses with custom animations! (Percival-Knight, D Jones-Skeleton Archer, Calidum-Lava Knight, The Sandworm, and Rider of the Night)





- 4 New mobs! (Bandit, Knight, Medieval Skeleton, and Shipmates)
- Custom World Generation!
- 3 New Materials for Armor, Tools, and Weapons! (Nickel, Forged Steel, and Fire Opal)



- 5 New Boss Weapons with special moves!
--Find them buy interacting with a new NPC - Black Marketeer!
--Percival's Shield - Double Click Block to Shield Bash
--Skelly Bow - Take on the boss's move of turning your arrows into Wither Skulls
--Calidum's Sword - Base Fire Damage and a devastating Magma Wave move when holding RIght Click
--Sandworm Maw - The still poison filled head is now able to be used to shoot Poison Spit Balls or Crouch for a spread of 3 shots
--Night Spear - An Obsidian tipped Spear able to be charged up and thrown like a Trident


- 2 New Horse Armor Sets! (Forged Steel, Fire Opal)
- 1 New Boss Horse Armor Set with special move
--Night Cloth - Hold Right Click to charge up your steed for a fiery dash

Future Plans (Subject to change):
- Clean up boss animations
- Clean up World Gen/Structures
- Add custom models for bosses
- Add custom models for mobs
- New Weapons, Tools, Armor, Gadgets, etc.
- If wanted enough possible NeoForge port
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