The Nether Dungeons
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I have added a dungeon that spawns at the depths of the nether which has a summing room where you have a chance to summon 3 different bosses.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes magical spells, wands, and other casting tools.
Contains enhancements to the Nether dimension, expanding on existing features or adding entirely new ones.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
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0.2 UPDATE
Firstly Thank you guys for 10k downloads and for hitting 10k I will be rolling out to each verison a new update as there is a lot of new stuff I have added to the mod look under the videos for more Info about the update.
NEW ADDITIONS
- A new Sword and Axe
- 4 new items such as Blood, Summoner Eye, Crying Ingot, Crying Smithing Template.
- 3 New Staffs that shoot eggs, snowballs, and Fireballs
- New Crying Armor
- And 3 New advancments
Structure
I have made a dungeon that spawns in around y = 10 and spawns like a maze with there being a chance of finding chest or by finding the summoner room which you can then go and spawn one of the 3 bosses.
Mobs
Once you find the summing room you have a 33.33% chance of spawning each mob which are
Summoner Skeleton
This skeleton is able to spawn wither vexs and able to spawn tiny little crying wither skeletons aswell and acts just like an evoker on death it drops a summoner eye which can be used to craft the staffs
Mega Wither Skeleton
This guy explodes once summoned and is just a normal wither but way stronger and on death he drops a crying ingot which can be used in a smithing table to make armor and you find the Crying smithing template in a random chest inside of the nether dungeon.
Dying Skeleton
This one he spawns very slow and dealing good damage but not that bad but everytime he drops health by 100 his attack and speed both increase making him going from easy to very hard to kill and on death he drops blood which can then be put on a netherite sword or axe in a crafting table.

NEW ADDITIONS A new Sword and Axe 4 new items such as Blood, Summoner Eye, Crying Ingot, Crying Smithing Template. 3 New Staffs that shoot eggs, snowballs, and Fireballs New Crying Armor And 3 New advancments Structure
I have made a dungeon that spawns in around y = 10 and spawns like a maze with there being a chance of finding chest or by finding the summoner room which you can then go and spawn one of the 3 bosses.
Mobs
Once you find the summing room you have a 33.33% chance of spawning each mob which are
Summoner Skeleton
This skeleton is able to spawn wither vexs and able to spawn tiny little crying wither skeletons aswell and acts just like an evoker on death it drops a summoner eye which can be used to craft the staffs
Mega Wither Skeleton
This guy explodes once summoned and is just a normal wither but way stronger and on death he drops a crying ingot which can be used in a smithing table to make armor and you find the Crying smithing template in a random chest inside of the nether dungeon.
Dying Skeleton
This one he spawns very slow and dealing good damage but not that bad but everytime he drops health by 100 his attack and speed both increase making him going from easy to very hard to kill and on death he drops blood which can then be put on a netherite sword or axe in a crafting table.
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