Mod
The Outer End
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An End Expansion mod that improves the lackluster End Dimension
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new dimensions with unique biomes, resources, and challenges.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Adds new music or changing the game's music and sound effects.
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Description
The Outer End is an end expansion mod that adds three new unique biomes, two structures, and five new mobs to the End dimension.
The Azure Forest is an oasis in an otherwise barren landscape, home to large overgrown flowers and other flora.
The Crystal Crag has a rough surface made of stone, characterized by big stone arches and giant crystal spikes
The Primordial Pools is an ancient biome, home to the Sinker and brine pools.
The two structures added are the End Tower and the Catacombs. They each have custom loot unique to them, and are procedurally generated with many variations.
The new loot includes Crystal Armor, a set of Netherite alternatives that have the same base stats as Diamond, but with increased enchantability and additional benefits (set bonuses and void protection).
Another item is the Shulker Shield, which gives attacking enemies levitation and yourself slow falling.
Information for the 1.16.5 Version:
The Outer End adds new biomes, structures, and mobs to the End Dimension.
Biomes:
- The Azure Forest, a blue and life-filled oasis filled with giant flowers and spectraflies
- The Crystal Crag, a barren stone landscape made of arches and crystals, which grow slowly over time.
End Towers:
End Towers are a new structure in the End. They have multiple levels, and will eventually contain a boss on the top level.
Underneath them are giant underground labyrinths, which have a lot of loot, but come with challenges.
Elytra and other valuable items can also be found rarely in the maze's loot rooms, so be sure to fully explore each one.
The Catacombs:
The Catacombs are a structure consisting of an opening staircase and a maze.
There is some great loot that can be found here, so conquering them is beneficial.
Mobs:
Spectrafly - Spectraflies are ambient creatures native to the Azure Forest, and change their color to match their surroundings.
Purpur Golem - Purpur Golems spawn nearby end cities and will hurl you away if you get too close. They are strong, so be careful when approaching them.
Himmelite - Himmelites spawn in the End Tower Labyrinths and will swarm and bite you.
Entombed - Entombed are the guards of the Catacombs.
Stalker - A neutral creature native to the Crystal Crag. Breedable with Chorus Fruit.
Chorus Squid - Found blending in with Chorus Plants, they will propel themselves through the air to attack you.
Changes:
The Ender Dragon now has 500 health (Vanilla is 200), which will make the final boss fight much more difficult. (This feature is configurable, so you can set it to whatever you want
End Crystals are now created with Rose Crystals.
Configurability:
The biome weights and structure frequencies are all configurable.
The Dragon Health is also configurable.
Compatibility:
The Outer End is compatible with both The Endergetic Expansion and BetterEndForge.
Music:
In this mod, it features 14 new amazing ambient tracks!
The Azure Forest and the Crystal Crag have custom biome music, the end has its own custom creative mode music, and more survival end music. There is even music discs.
The soundtrack is a mixture of multiple artists, LudoCrypt, Pyrocide, BlueDuck, and Y!
For LudoCrypt's soundtrack, it is on Spotify, Itunes, and all other streaming services. It is also on Bandcamp here.
For Y's music, it was a collaboration between LudoCrypt and Y. This album features some of the mod's tracks.
You are allowed to use the music in videos, reviews, streams, etc. You won't get a strike or a claim for featuring the music! Though if its being used outside of a mod review, it would be nice to credit the music source!
Interested in hosting a server? Click the image above and use code BLUE during checkout for 25% off your first month with BisectHosting.
The Outer End adds new biomes, structures, and mobs to the End Dimension.
Biomes:
-
The Azure Forest, a blue and life-filled oasis filled with giant flowers and spectraflies
-
The Crystal Crag, a barren stone landscape made of arches and crystals, which grow slowly over time.
-
The Primordial Pools, an ancient zone filled with large pools of brine and Sinkers, ancestors of the Shulkers.
End Towers:
End Towers are a new structure in the End. They have multiple levels, and will eventually contain a boss on the top level.
Underneath them are giant underground labyrinths, which have a lot of loot, but come with challenges.
Elytra and other valuable items can also be found rarely in the maze's loot rooms, so be sure to fully explore each one.
The Catacombs:
The Catacombs are a structure consisting of an opening staircase and a maze.
There is some great loot that can be found here, so conquering them is beneficial.
Mobs:
Purpur Golem - Purpur Golems spawn nearby end cities and will hurl you away if you get too close. They are strong, so be careful when approaching them.
Himmelite - Himmelites spawn in the End Tower Labyrinths and will swarm and bite you.
Entombed - Entombed are the guards of the Catacombs.
Stalker - A neutral creature native to the Crystal Crag. Breedable with Chorus Fruit.
Sinker - Mollusc-type creatures that cover themselves in a bubble of brine and shoot projectiles at the player which slow them down.
Compatibility:
The Outer End is compatible with both The Endergetic Expansion and BetterEndForge.
Music:
In this mod, it features 14 new amazing ambient tracks!
The Azure Forest and the Crystal Crag have custom biome music, the end has its own custom creative mode music, and more survival end music. There is even music discs.
The soundtrack is a mixture of multiple artists, LudoCrypt, Pyrocide, BlueDuck, and Y!
For LudoCrypt's soundtrack, it is on Spotify, Itunes, and all other streaming services. It is also on Bandcamp here.
For Y's music, it was a collaboration between LudoCrypt and Y. This album features some of the mod's tracks.
You are allowed to use the music in videos, reviews, streams, etc. You won't get a strike or a claim for featuring the music! Though if its being used outside of a mod review, it would be nice to credit the music source!
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