The Spice of Life 2

Quick rating

The Spice of Life 2

No reviews yet

A remake of The Spice of Life mod made in 1.12.2 for modern versions of Minecraft.

No Theme
Survival
Hunger & Stamina
Farming & Agriculture
Mod Fork/Port
Development: Abandoned
Food & Culinary
Remake
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
spiceoflife-0.0.3-1.20.1.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This project is no longer updated. It has been merged into my master mod, Red's Survival Overhaul

The Spice of Life 2

This is a port of the classic mod The Spice of Life which was originally made for 1.12.2.

This mod encourages a diverse diet of foods by punishing the player for eating the same food 
repeatedly. The hunger and saturation of a given food will diminish as you eat that food multiple 
times. By default, the player will remember the last 30 foods that you have eaten, so after eating 
other foods the nutrition value of a food will eventually come back.

Customization

This mod comes with a common config file located in your instances config folder (config/spiceoflife-
common.toml)

In the config file, you are able to modify the way the mod works. At the present, there are two possible config options that you are able to change:

  • Nutrition Decay - A List of floats that control the rate at which hunger and saturation decay at.
    For example, [1.0, 1.0, 0.5, 0.0] would mean that the first three times you eat a food, it will
    retain 100% of its nutrition value, the fourth time would have 50%, and the fifth would have 0%.
  • Max History - The maximum amount of food that the player will remember before foods reset. For
    example, if max history is 10, it will take 10 different foods to reset the nutrition value
    completely for any given food.

Compatability

This mod is currently compatible with AppleSkin

AppleSkin provides a large amount of information about nutrition to your hud, particularly the amount of hunger and saturation that a given food will restore. This mod will adjust that accordingly and the HUD will display the correct information.

FAQ

Q: "I have a suggestion/bug report/request"
A: Please create an issue tracker on the Github page

Q: "Fabric please!!!"
A: Not right now

Q: Can I use your mod in my modpack?
A: Of course! :P

Credit

This project is no longer updated. It has been merged into my master mod, Red's Survival Overhaul

The Spice of Life 2

This is a port of the classic mod The Spice of Life which was originally made for 1.12.2.

This mod encourages a diverse diet of foods by punishing the player for eating the same food repeatedly. The hunger and saturation of a given food will diminish as you eat that food multiple times. By default, the player will remember the last 30 foods that you have eaten, so after eating other foods the nutrition value of a food will eventually come back.

Customization

This mod comes with a common config file located in your instances config folder (config/spiceoflife- common.toml)

In the config file, you are able to modify the way the mod works. At the present, there are two possible config options that you are able to change:

  • Nutrition Decay - A List of floats that control the rate at which hunger and saturation decay at. For example, [1.0, 1.0, 0.5, 0.0] would mean that the first three times you eat a food, it will retain 100% of its nutrition value, the fourth time would have 50%, and the fifth would have 0%.
  • Max History - The maximum amount of food that the player will remember before foods reset. For example, if max history is 10, it will take 10 different foods to reset the nutrition value completely for any given food.

Compatability

This mod is currently compatible with AppleSkin

AppleSkin provides a large amount of information about nutrition to your hud, particularly the amount of hunger and saturation that a given food will restore. This mod will adjust that accordingly and the HUD will display the correct information.

FAQ

Q: "I have a suggestion/bug report/request" A: Please create an issue tracker on the Github page

Q: "Fabric please!!!" A: Not right now

Q: Can I use your mod in my modpack? A: Of course! :P

Credit

Screenshots

Gallery

  • Dried Kelp
    Dried Kelp Shows an item that has been eaten six times, and therefore its nutritional value has been reduced by 75%
  • Dried Kelp
    Dried Kelp Shows an item that has been eaten five times, and therefore its nutritional value is decreased by 50%
  • Apple
    Apple Shows an unmodified food
  • Apple
    Apple Shows an unmodified food
  • Dried Kelp
    Dried Kelp Shows an item that has been eaten five times, and therefore its nutritional value is decreased by 50%
  • Rabbit Stew
    Rabbit Stew Shows an item that has been eaten six times, and therefore its nutritional value has been reduced by 75%

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~10,000
Total Downloads
CurseForge
~7,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works