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The Unkept

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The Unkept

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Added multiple anomalous entities and dimensions that are made out of vanilla matherials

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About

Description

This mod requires Geckolib

The Unkept is a simple and somewhat small ARG-ish horror mod that adds multiple anomalous entities and dimensions that are made out of vanilla matherials. For now, there is 15 entities and 2 dimensions. Some of the entities may appear in overworld however most of this mod's content is inside of its dimensions. To enter the first one, create a nether portal but with oak planks instead of obsidian (kinda buggy and may not work sometimes, in that case, quit and rejoin your world) and the second one lies deep below the first one.

This mod is not a part of the imagons story (wonderland.jar lore) and it was made for fun as a small side project so don't expect it to be anything too crazy, I am not too proud of how it turned out but decided to release it anyway (also there are WAY bigger things coming and wonderland.jar update is one of them)

Shaders used on screenshots: MC VHS and Somber

Frequently Asked Questions:

Includes spoilers!

Spoiler

Q: Can I make a resource pack for this mod that changes some of its assets?
A: Yes, of course.

Q: Does this mod work in multiplayer?
A: Yes, however it may be buggy.

Q: How do I change the config?
A: You can either open "The Unkept Configuration.toml" in your game's config folder, use /config showfile the_unkept COMMON, or use the Configured mod: https://www.curseforge.com/minecraft/mc-mods/configured

Q: How do I stop the mod from overriding textures?
A: In your resource pack settings, move "Mod Resources" below "Default".

Q: Is this mod compatible with other ARG mods?
A: It should be, but there is no guarantee.

Q: Overworld entities are not spawning / is spawning too rarely. What should I do?
A: The spawn system uses a "1 in X" chance. You can increase their spawn rates by lowering the config values.

Q: Overworld entities are spawning too often. What should I do?
A: Adjust their spawn rates in the config. Increasing the values reduces how often they appear, since it uses a "1 in X" chance system.

Q: Can I make a video about the mod?
A: Yes! Content creators are welcome to cover the mod.

Please report any bugs you find.

You can also join the wonderland.hub Discord server to talk with the community and other mod developers, as well as get sneak peeks and announcements about the mod.

Credits

Studio Allka

Main inspiration for the mod. This project would not exist without them.


FIN Daries

Inspiration for "flowerman" and "siny" entities.


JDG

Created most of the old texture resource pack. The Original Work Resource Pack


Malidactae

Stonecrawler and Cobbled Warrior entities.


Stick Gal

Stone Stalker entity


Xaeltus

Chase sound for Stone Stalker


Observer

Wooden Illusion entity texture


Upsidedowntree

Woodweaver animations


Remote Axis

Woodplayer sounds


Brguii

Help with balancing, bugfixes and some other things


Rain

Flowerman death sound


Stereotypical

Ambient audio for one of the dimensions.


Chto Sluchilos

Mod's logo


Crackers0106

A few textures.

Screenshots

Gallery

  • Stone Hell entrance
    Stone Hell entrance Wooden Hell with MCVHS shader #2
  • Stone Halls
    Stone Halls Stone Hell with MCVHS shader
  • The Woodlands
    The Woodlands Wooden Hell with Somber shader
  • The Woodhalls
    The Woodhalls Wooden Hell with Somber shader #2
  • Hell of stone
    Hell of stone Stone Hell with Somber shader
  • Top of the Wooden Hell
    Top of the Wooden Hell Wooden Hell with Somber shader #4
  • The Wooden Pillars
    The Wooden Pillars Wooden Hell with Somber shader #3
  • Pillars of wood
    Pillars of wood One of high levels of the wooden hell
  • Mines Level
    Mines Level Wooden Hell with MCVHS shader

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