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Thiepine
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Thiepine stops Minecraft from allocating 4 objects every time it checks if a block touches an entity. Your garbage collector gets a break, your frametime graph gets flatter.
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A small Fabric mod that reduces garbage collection pauses from entity collision checks. It adds a zero-allocation early-exit AABB check before VoxelShape.move() in BlockCollisions and skips a redundant AABB.move() in Entity.collideWithShapes when the offset is zero.
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