TiCEX - Tinkers Construct EX
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A Tinkers' Construct addon for rebuilding iconic modded gear into customizable tools, armor, and absurd cross-mod synergies.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes magical spells, wands, and other casting tools.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Introduces modern weaponry and combat mechanics.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
Notes: TiCEX is still in development.
Features, recipes, balance, and integrations may change between versions.
Some integrations are experimental or depend on the installed mod set.
TiCEX - Tinkers' Construct EX
A Tinkers' Construct addon about reconstructing gear and powers from other mods into Tinkers-style equipment.
The main goal of TiCEX is not just to add random materials or simple stat bonuses.
It is about taking iconic items, abilities, and mechanics from other mods, then rebuilding them as Tinkers' Construct tools, armor, modifiers, traits, and special equipment.
Most progression starts from the Reconstruction Core.
Craft it, combine it with items from supported mods, and branch into new modifiers, Seram equipment, and cross-mod builds.
TiCEX can be used in smaller setups, but it is especially made for players and modpacks that enjoy endgame gear progression, wild synergies, and over-the-top builds.
Required Mods
For All Versions
Additional
| Version | Mods |
|---|---|
| mc1.20.1 | AddonAPI v1.2.0 (https://modrinth.com/mod/addonapi) |
Supported Minecraft Version
- Forge for Minecraft 1.20.1
Main Features
- Reconstruction Core-based progression
- Seram Tools and Seram Armor
- Modifiers and traits based on other mods' gear and abilities
- Special Tinkers-style equipment such as Reforged SlashBlade, Blitz Guns, and Revival Spellbooks
- Smeltery / foundry additions such as RF Furnaces and Fluid Transmuter
- Strong support for endgame and expert-style modpacks
- Highly adjustable progression through recipes and configs
Integrated Mods
- Re-Avaritia
- Mekanism
- Draconic Evolution
- SlashBlade:Resharped
- Timeless and Classics:Zero
- Apotheosis
- Create
- Iron's Spells 'n SpellBook
- Psi
- Botania
- Ars Nouveau
- [WIP]CC:Tweaked
- Curios
Other Additions
- Some cool new alloys
- Electric modules for the smeltery and foundry that heat up based on FE input
- Fluid Transmuter converts one fluid into another fluid with the same tag
Details
https://github.com/mofumofumoffy/ticex/wiki
Balance
TiCEX can become very powerful.
That is intentional.
This mod is designed around the fantasy of taking powerful items from many mods and combining them into one customizable Tinkers' build.
If you want a strict vanilla-style balance addon, this may not be what you are looking for.
For modpack authors, the most important progression point is the Reconstruction Core.
By changing its recipe and related requirements, you can decide whether TiCEX appears early, late, or only at the very end of your pack.
Credits
Some resources in this mod were based on materials from the mods listed in this wiki page section.
Additionally, it draws inspiration from the following mods:
- Materialis
- Tinkers' Evolution
- Tinkers' SlashBlade
- PlusTiC
Notes:
TiCEX is still in development.
Features, recipes, balance, and integrations may change between versions.
Some integrations are experimental or depend on the installed mod set.
TiCEX - Tinkers' Construct EX
A Tinkers' Construct addon about reconstructing gear and powers from other mods into Tinkers-style equipment.
The main goal of TiCEX is not just to add random materials or simple stat bonuses.
It is about taking iconic items, abilities, and mechanics from other mods, then rebuilding them as Tinkers' Construct tools, armor, modifiers, traits, and special equipment.
Most progression starts from the Reconstruction Core.
Craft it, combine it with items from supported mods, and branch into new modifiers, Seram equipment, and cross-mod builds.
TiCEX can be used in smaller setups, but it is especially made for players and modpacks that enjoy endgame gear progression, wild synergies, and over-the-top builds.
Required Mods
For All Versions
Additional
| Version | Mods |
|---|---|
| mc1.20.1 | AddonAPI v1.2.0 (https://modrinth.com/mod/addonapi) |
Supported Minecraft Version
- Forge for Minecraft 1.20.1
Main Features
- Reconstruction Core-based progression
- Seram Tools and Seram Armor
- Modifiers and traits based on other mods' gear and abilities
- Special Tinkers-style equipment such as Reforged SlashBlade, Blitz Guns, and Revival Spellbooks
- Smeltery / foundry additions such as RF Furnaces and Fluid Transmuter
- Strong support for endgame and expert-style modpacks
- Highly adjustable progression through recipes and configs
Integrated Mods
- Re-Avaritia
- Mekanism
- Draconic Evolution
- SlashBlade:Resharped
- Timeless and Classics:Zero
- Apotheosis
- Create
- Iron's Spells 'n SpellBook
- Psi
- Botania
- Ars Nouveau
- [WIP]CC:Tweaked
- Curios
Other Additions
- Some cool new alloys
- Electric modules for the smeltery and foundry that heat up based on FE input
- Fluid Transmuter converts one fluid into another fluid with the same tag
Details
https://github.com/mofumofumoffy/ticex/wiki
Balance
TiCEX can become very powerful.
That is intentional.
This mod is designed around the fantasy of taking powerful items from many mods and combining them into one customizable Tinkers' build.
If you want a strict vanilla-style balance addon, this may not be what you are looking for.
For modpack authors, the most important progression point is the Reconstruction Core.
By changing its recipe and related requirements, you can decide whether TiCEX appears early, late, or only at the very end of your pack.
Credits
Some resources in this mod were based on materials from the mods listed in this wiki page section.
Additionally, it draws inspiration from the following mods:
- Materialis
- Tinkers' Evolution
- Tinkers' SlashBlade
- PlusTiC
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