TifWorldGen

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TifWorldGen

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Build real-world terrain in Minecraft 1.20.1 from your own GIS GeoTIFF maps – heightmaps,

Mod Loaders
Minecraft

About

Description

🌍 TifWorldGen

Build the real world in Minecraft – from your own GIS data.

TifWorldGen banner

Downloads Minecraft 1.20.1 License Ko-fi Patreon


TifWorldGen replaces vanilla world generation with your own GIS data. Feed it a heightmap of your country, region or city and it builds a 1:1 Minecraft world – hills, valleys, rivers, lakes and real forest coverage – powered by a built-in pure-Java GeoTIFF engine (no external libraries, no native code, works on Windows, Linux and macOS).

Built and tested on a full real-world dataset: parts of the Slovakia DMR terrain model (73,000 × 48,000 blocks, 14 GB GeoTIFF).

Real terrain with rivers

🔒 Privacy

TifWorldGen collects nothing – no telemetry, no analytics, no network access of any kind. It only reads the map files (GeoTIFF heightmaps/water/forest masks) that you select yourself in the in-game config screen, and it works fully offline. "GIS" in this description refers only to those local input map files.

✨ Features

  • 🏔️ Real terrain from heightmaps – Float32 GeoTIFF, automatic min/max detection or manual height remapping (e.g. 1 m = 1 block)
  • 🌊 Rivers & lakes from water masks – adaptive riverbed carving (shallow banks, deeper mid-river), organic riverbed blocks
  • 🌲 Real forests & biomes – map forest classes to any biome per altitude band (broadleaf → forest, coniferous → old growth taiga, peaks → snowy slopes)
  • 🏰 Structure whitelist – allow villages & structures only where your map says
  • 🕳️ Vanilla-style caves – cheese/spaghetti/noodle caves that follow your terrain, aquifers, lava lakes, Deep Dark / Lush / Dripstone underground biomes
  • ❄️ Seasonal snow line – Serene Seasons integration: rain below, snow above a moving altitude freeze line
  • 🔭 Distant Horizons LOD pregeneration – /tifworldgen dhpregen fills DH with terrain, rivers and trees without generating real chunks
  • ⚙️ In-game config GUI (press O) – map import with native file browser, biome rule editor with presets, slope & water tuning

Biomes

📦 Installation

ℹ️ This guide applies to the latest version (0.1.0-beta1 and newer). Older alpha builds required external GDAL libraries – the current version needs nothing extra.

1. Install Forge 47.x for Minecraft 1.20.1 and drop both jars into mods/:
tifworldgen-<version>.jar + tifworldgen-lib-<version>.jar

2. Install dependencies:

Mod Required Why
Serene Seasons (+ GlitchCore) ✅ Yes seasonal snow line integration
Distant Horizons 🔵 Optional LOD pregeneration

3. That's it – no native libraries, no system packages, nothing else to install. The GeoTIFF reader is built into the mod (pure Java, BigTIFF files over 100 GB supported).

4. Create a new world → world type “Tif World Map” → press O to import your maps

🗺️ Map formats

Map Format Notes
Heightmap Float32 GeoTIFF 1 px = 1 block ideal; min/max auto-detected
Water mask Byte GeoTIFF white (≥128) = water
Forest/biome map classes 0/1/2 or RGB auto-scaled to heightmap resolution; Bit or HEX rules

⌨️ Commands

Command Description
/tifworldgen dhpregen radius <1–4000> set LOD pregeneration radius
/tifworldgen dhpregen genaboveylevel <Y> pregenerate only above a height
/tifworldgen dhpregen prepare / start / stop run LOD pregeneration
/tifworldgen sereneseason status current season & freeze line

❤️ Credits & Support

Distant Horizons LOD integration · Serene Seasons compatibility · terrain test data: Slovakia DMR.

If you enjoy the mod, please consider supporting development as I am a single developer:

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📄 License

All Rights Reserved.