Timber Physics

Quick rating

Timber Physics

No reviews yet

Makes tress fall when chopped

Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.1

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.21.5+mod
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This pack adds Timber Physics!

If you chop a naturally spawned Tree with an Axe, it will fall over!

Compatible with Custom Trees from other Datapacks

If you want to chopp Nether Trees download this addon.

Example of chopping Oak

Customisation Options:

  • To get into the options do /trigger physicstimber.help
  • Choose whether sneaking should not trigger the Timber or if it should only trigger when sneaking. (Player specific)
  • Choose the max Size a Tree can have for Timber to be triggered. (Admin only option, global)

If you are wielding an Axe with Silk Touch, Timber will not trigger.

Technical info:

This pack can be very taxing for Servers and Clients when big trees are chopped! Keep that in mind.

Max Tree size options explained:

  • Small: [​up to 15 Logs and 100 Leaves]

  • all Vanilla Trees that are not large Trees

  • Medium: [​up to 150 Logs and 400 Leaves]

  • all Vanilla Trees

  • Large: [​up to 200 Logs and 800 Leaves] <- Default Option!

  • most Custom Trees

  • Absurd: [​up to 600 Logs and 2500 Leaves]

  • basically anything that´s not really ridiculous

If a Tree is larger than the selected Max size, Timber wont trigger for it. (It will not fall over)

How a Tree is defined:

  • Having 3+ Logs and at least 1 Leaf that is non persistent ([​persistent=false]) connected to one of the Logs
  • Each Log looks for connected Logs (also diagonal) so if there are Logs in your Tree that have a one Block distance to other Logs they are not considered to be part of the Tree!

Screenshots

Gallery

  • main
    main
  • chopped oak
    chopped oak a chopped oak
  • chopped birch
    chopped birch a chopped birch over terrain
  • chopped birch
    chopped birch a chopped birch

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~28,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works