TimberChopMod

Quick rating

TimberChopMod

No reviews yet

Timber Chop Mod, tree, cutting

Tech
Automation & Processing
Farming & Agriculture
Mod Loaders
Forge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
timberchop-1.0.1a-Fabric.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

TimberChopMod
TimberChopMod is a simple yet powerful mod that, with a single swing of your axe, fells an entire “tree-like” cluster of log blocks and then removes the leaves around each of them.


🔨 How it works?

Trigger
When a player on the server (server-side only) breaks any block tagged LOGS while holding an AxeItem, the chop effect is activated. Instead of allowing the normal single-block break, the mod intercepts the event, cancels it, and performs its own “timber” logic.


Flood-fill in 3×3×3
The mod uses a breadth-first search through all adjacent log blocks in a 3×3×3 cube (including diagonal neighbors) from the original block, gathering every connected block with the LOGS tag into a set.


Breaking the logs
Once all connected log blocks are collected, the mod loops through that set and breaks each one server-side, causing them to drop their items. Because the original single-block break was canceled, none of the logs break normally; everything is removed in one instant sweep. The break reason code used is 512, so it behaves like a player-initiated break for drops and statistics.


Leaf cleanup
After identifying all log positions, the mod then searches outward from each log block to a radius of 2 blocks in every direction to find any blocks tagged LEAVES. All found leaf blocks are broken immediately (also using reason code 512), simulating natural leaf decay in a single pass.


⚙️ Installation

Fabric

  • 1.0.1-fabric.jar

    1. Install Fabric Loader (0.16.14) & Fabric API (0.123.0+1.21.5) for Minecraft 1.21.5.

    2. Drop timberchop-1.0.1-fabric.jar into your mods/ folder.

  • 1.0.2-fabric.jar

    1. Install Fabric Loader (0.16.14) & Fabric API (0.126.0+1.21.6) for Minecraft 1.21.6-pre3.

    2. Drop timberchop-1.0.2-fabric.jar into your mods/ folder.

Forge (1.0.1-forge.jar)

  1. Install Forge Loader 55.0.21+ for Minecraft 1.21.5.

  2. Drop timberchop-1.0.1-forge.jar into your mods/ folder.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~3,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works