Time is up
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Every dimension has a timer.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new dimensions with unique biomes, resources, and challenges.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
Time is up adds a timer to each dimensions in the game.
Your exploration is now limited in time. Quickly get back to your portal before the timer reaches 00:00 if you don't want to die !
The timer for the dimension you are in decreases until reaches 00:00.
Each dimension recovers its time while you are not in.
Each player has their own timer for each dimension.
Configurations
The config file allows you to modify :
- The max timer duration by default. (set to 1 hour by default)
- The timer duration by default when the player enter the dimension for the first time. (set to 10 minutes by default)
- The time to spend in another dimension to recover time for the timer. (set to 4/1 by default)
- The timer for a specific dimension.
- The dimensions that have no timer. (the overworld by default)
- Some features related to player warning.
Items
Timer anchor : can be set to your current timer. You gain half the passed time on use and cooldown is set to 2 times the passed time. Can be refilled with ender pearls.
Timer bonus : adds 1 minute to your timer. cooldown of 1 minute and 30 seconds.
These items could change in futur updates.
CraftTweaker (optional)
MC 1.16.5
These events can be imported :
- crafttweaker.api.event.timeisup.TickEvent : Fired each tick for each timer phase (dangerous, emergency and time is up).
- crafttweaker.api.event.timeisup.DangerousEvent : Fired each tick for 'dangerous' phase.
- crafttweaker.api.event.timeisup.EmergencyEvent : Fired each tick for 'emergency' phase.
- crafttweaker.api.event.timeisup.TimeIsUpEvent : Fired each tick for 'time is up' phase.
.
You can catch these events to customize the effects of the corresponding phase. CraftTweaker wiki page : https://docs.blamejared.com/1.16/en/vanilla/api/event/CTEventManager/
call .cancel() to disable default effects of the mod. CraftTweaker wiki page : https://docs.blamejared.com/1.16/en/vanilla/api/event/MCEvent/
Each event has the properties :
- player : https://docs.blamejared.com/1.16/en/vanilla/api/entity/MCPlayerEntity/
- world : https://docs.blamejared.com/1.16/en/vanilla/api/world/MCWorld/
- pos : https://docs.blamejared.com/1.16/en/vanilla/api/util/BlockPos/
- tick : current tick of the timer. (int)
.
MC 1.12.2
To catch time is up events, you have to import the custom EventManager : import crafttweaker.events.timeisup.EventManager;
The EventManager functions are :
- onDangerous : for crafttweaker.api.event.timeisup.DangerousEvent
- onEmergency : for crafttweaker.api.event.timeisup.EmergencyEvent
- onTimeIsUp : for crafttweaker.api.event.timeisup.TimeIsUpEvent
- onTimerTick : for crafttweaker.api.event.timeisup.TickEvent
How to catch events : https://docs.blamejared.com/1.12/en/Vanilla/Events/IEventManager/
(Replace "events" by "EventManager.getInstance()")
Example :
import crafttweaker.api.event.timeisup.DangerousEvent;
import crafttweaker.events.timeisup.EventManager;
EventManager.getInstance().onDangerous(function(event as DangerousEvent){
if(event.tick % 20 == 0) {
print(event.player.name + " dangerous " + event.tick);
}
});
Will print the player name with "dangerous" and the current timer tick in CraftTweaker logs every second.
Game Stages (optional) (1.16 only)
You can "unlock" a dimension (remove the timer) by adding the corresponding stage to the player.
- Stage format : timeisup_<modid>_<dimension_name>
- Example : for the nether with the id "minecraft:the_nether", the corresponding game stage is "timeisup_minecraft_the_nether".
Changelog 1.3.0
- Timer Ward is now available in creative inventory.
- New potion effects :
- Exile Effect : Accelerates the timer decrease.
- Doom Effect : Mobs are summoned around the player during this effect. (WIP)
- Boss : You can choose a boss in configs. All timers are disabled for the player who killed the boss.
- Every entity has a chance to give Exile Effect to the player who killed it. Chances and strength of the effect are configurable.
Changelog 1.3.2
- New effects format : effectId;duration;amplifier;show_icon
- Added config option for safe respawn.
- Added CraftTweaker integration.
These events can be imported :
- crafttweaker.api.event.timeisup.TickEvent : Fired each tick for each timer phase (dangerous, emergency and time is up).
- crafttweaker.api.event.timeisup.DangerousEvent : Fired each tick for 'dangerous' phase.
- crafttweaker.api.event.timeisup.EmergencyEvent : Fired each tick for 'emergency' phase.
- crafttweaker.api.event.timeisup.TimeIsUpEvent : Fired each tick for 'time is up' phase.
Changelog 1.3.3
- Doom effect spawnset is now configurable.
- Doom spawn chance is now configurable.
- Fix Doom effect : mobs were spawning on top of the world only.
- Cooldown before applying timer effects is now configurable.
- You can now get the current timer tick from events. ( .tick property for CraftTweaker)
- Fix events : the timer was stopped if event was canceled.
- Port 1.12.2



Recipes :
Timer bonus recipe

Timer anchor recipe

Timer anchor refill

Modpacks :
You are allowed to add this mod in any public modpack as long as it contains a link to this webpage or it is published on curseforge.
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