Time Stop Clock

Quick rating

Time Stop Clock

No reviews yet

Let you control time in minecraft!

Fantasy
Magic
Spells & Wands
Mod Addon
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
[NeoForge 1.21.1] v4.7.0
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Time Stop Clock

forge fabric Available on Modrinth Available on Modrinth

Modrinth CurseForge

Features:

Version 1.19.x has been removed, and this mod has been completely rewritten.

Items:

  • Time Clock - Ability to time stop, slow down (0.5x) and speed up (2.0x)
  • Arrow - Can shoot most projectiles. Hold Shift to view shootable items.
  • Staff - No cooldown and no casting time (requires Iron's Spells 'n Spellbooks, suitable for use during time stop).

Spells

  • Time Freeze - Freezes the time of the current world for x seconds. The default duration is 6 seconds. The duration of Iron's Spells 'n Spellbooks increases with the level, and Ars Nouveau allow for free configuration.
  • Time Box - When hitting a target, a Time Box is generated. Time inside the box is in a frozen state (this includes the ability to freeze only entities, blocks, and particles). When hitting a creature, a Time Box with a hitbox size of ×1.5 is generated; when hitting a block, a 5×5×5-sized Time Box is generated. The default duration is 6 seconds, and this is an exclusive spell of Ars Nouveau.

Time Box

  • Time inside the box is in a frozen state, and it can only freeze entities, blocks, liquids, and particles. Due to technical limitations, it can only be generated via commands or spells. The Time Box can be reversed through the configuration file. After reversal, time outside the Time Box will be in a frozen state, while time inside the box remains normal.

Commands:

  • /timeclock tickrate <value> - Set the game tickrate
  • /timeclock pauseTime <true/false> - Set whether to enable time stop, can be used to forcibly enable or disable time stop
  • /timeclock whitelist list - View the whitelist
  • /timeclock whitelist list <true/false> - Same as above, but choose whether to output to the log
  • /timeclock whitelist clear - Remove all entities in the whitelist
  • /timeclock whitelist remove <target> - Remove the target from the whitelist
  • /timeclock whitelist remove uuid <UUID> - Remove the UUID from the whitelist.
  • /timeclock whitelist add <target> - Add the target to the whitelist.
  • /timeclock config reload - Reload the config (required after making modifications to the external config file).v2.0.0+ Removed.
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed>
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color>
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha>
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick>
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation>
  • /timeclock timebox add <id> <min> <max> <expandAfterCreation> <changeSpeed> <color> <alpha> <tick> <removeAnimation> <startCenter>
  • /timeclock timebox remove <id
  • /timeclock timebox clear
  • /timeclock timebox list <logging>
  • /timeclock timebox modify <id>[<active/color/expandAfterCreation/changeSpeed>] <active/color/expandAfterCreation/speed>
  • /timeclock timebox modify <id> [<color>] <color> <alpha>

Key Bindings

  • Left Ctrl + Mouse Wheel - Toggle time clock mode
  • Right Ctrl - Open the tooltip overlay config screen

Config:

General:

  • bypassInvulnerableTime - Enable the desaturate shader to convert the game graphics into a black and white effect
  • slotInteraction - Whether interaction with slots in the container is allowed
  • model_size -The model size of WeaponProjectile (non-vanilla projectiles shot by arrow in this mod)
  • cooldown - Cooldown tick using timeclock
  • soundType - The sound played when using the time clock
  • ability_tick - Ticks needed to recover back to normal after using time manipulation
  • reverse_timebox - Whether to reverse the feature of the Time Box
  • blacklist - Blacklist of "arrow" projectiles

Render:

  • desaturate - Enable the desaturate shader to convert the game graphics into a black and white effect
  • overlay_tooltip - Add overlay of tooltip for mod on the screen
  • overlay_tooltip_position - Determines which corner of the screen the tooltip overlay will be rendered
  • overlay_background - The background of the tooltip overlay
  • overlay_background_color - The color of the overlay tooltip background
  • overlay_tooltip_offsetX - The X-axis offset of the overlay tooltip
  • overlay_tooltip_offsetY - The Y-axis offset of the overlay tooltip
  • overlay_tooltip_color - The color of the overlay tooltip
  • glowing_color - Glowing color of whitelisted entity
  • timebox_face - Whether to render the time box faces
  • timebox_line - Whether to render the time box lines

Screen:

Issue Fix:

  • Blueprint conflict crash
  • Server startup crash
  • Citadel conflict
  • Glowing effect not working.
  • Tickrate changes in other dimensions are not syncing to the server.
  • Geckolib animation is stuttering during timestop.
  • "Arrow" are infinitely generating ammunition in survival mode.
  • Iron's Spells 'n Spellbooks mod is failing to cast spells properly during timestop.(forge)
  • TaCZ cannot fire during time freeze.
  • Command blocks cannot execute the commands of this mod.
  • Server startup conflict (Forge).

Compatibility:

  • Citadel - Conflict with mixin (Fixed in version 1.1.0)

Time Stop Clock

forge fabric Available on Modrinth Available on Curseforge

Modrinth CurseForge

Features:

Version 1.19.x has been removed, and this mod has been completely rewritten.

Migrate to Cloth Config API from Previous Config System.(V2.0.0+)

Items:

  • Time Clock - Ability to time stop, slow down (0.5x) and speed up (2.0x)
  • Arrow - Can shoot most projectiles. Hold Shift to view shootable items.
  • Staff - No cooldown and no casting time (requires Iron's Spells 'n Spellbooks, suitable for use during time stop).

Spells

  • Time Freeze - Freezes the time of the current world for x seconds. The default duration is 6 seconds. The duration of Iron's Spells 'n Spellbooks increases with the level, and Ars Nouveau allow for free configuration.
  • Time Box - When hitting a target, a Time Box is generated. Time inside the box is in a frozen state (this includes the ability to freeze only entities, blocks, and particles). When hitting a creature, a Time Box with a hitbox size of ×1.5 is generated; when hitting a block, a 5×5×5-sized Time Box is generated. The default duration is 6 seconds, and this is an exclusive spell of Ars Nouveau.

Time Box

  • Time inside the box is in a frozen state, and it can only freeze entities, blocks, liquids, and particles. Due to technical limitations, it can only be generated via commands or spells. The Time Box can be reversed through the configuration file. After reversal, time outside the Time Box will be in a frozen state, while time inside the box remains normal.

Commands:

  • /timeclock tickrate - Set the game tickrate
  • /timeclock pauseTime <true/false> - Set whether to enable time stop, can be used to forcibly enable or disable time stop
  • /timeclock whitelist list - View the whitelist
  • /timeclock whitelist list <true/false> - Same as above, but choose whether to output to the log
  • /timeclock whitelist clear - Remove all entities in the whitelist
  • /timeclock whitelist remove - Remove the target from the whitelist
  • /timeclock whitelist remove uuid <UUID> - Remove the UUID from the whitelist.
  • /timeclock whitelist add - Add the target to the whitelist.
  • /timeclock config reload - Reload the config (required after making modifications to the external config file).v2.0.0+ Removed.
  • /timeclock timebox add <expandAfterCreation> <changeSpeed>
  • /timeclock timebox add <expandAfterCreation> <changeSpeed>
  • /timeclock timebox add <expandAfterCreation> <changeSpeed>
  • /timeclock timebox add <expandAfterCreation> <changeSpeed>
  • /timeclock timebox add <expandAfterCreation> <changeSpeed> <removeAnimation>
  • /timeclock timebox add <expandAfterCreation> <changeSpeed> <removeAnimation> <startCenter>
  • /timeclock timebox remove
  • /timeclock timebox clear
  • /timeclock timebox list
  • /timeclock timebox modify [<active/color/expandAfterCreation/changeSpeed>] <active/color/expandAfterCreation/speed>
  • /timeclock timebox modify []

Key Bindings

  • Left Ctrl + Mouse Wheel - Toggle time clock mode
  • Right Ctrl - Open the tooltip overlay config screen

Config:

General:

  • bypassInvulnerableTime - Enable the desaturate shader to convert the game graphics into a black and white effect
  • slotInteraction - Whether interaction with slots in the container is allowed
  • model_size -The model size of WeaponProjectile (non-vanilla projectiles shot by arrow in this mod)
  • cooldown - Cooldown tick using timeclock
  • soundType - The sound played when using the time clock
  • ability_tick - Ticks needed to recover back to normal after using time manipulation
  • reverse_timebox - Whether to reverse the feature of the Time Box
  • blacklist - Blacklist of "arrow" projectiles

Render:

  • desaturate - Enable the desaturate shader to convert the game graphics into a black and white effect
  • overlay_tooltip - Add overlay of tooltip for mod on the screen
  • overlay_tooltip_position - Determines which corner of the screen the tooltip overlay will be rendered
  • overlay_background - The background of the tooltip overlay
  • overlay_background_color - The color of the overlay tooltip background
  • overlay_tooltip_offsetX - The X-axis offset of the overlay tooltip
  • overlay_tooltip_offsetY - The Y-axis offset of the overlay tooltip
  • overlay_tooltip_color - The color of the overlay tooltip
  • glowing_color - Glowing color of whitelisted entity
  • timebox_face - Whether to render the time box faces
  • timebox_line - Whether to render the time box lines

Screen:

Issue Fix:

  • Blueprint conflict crash
  • Server startup crash
  • Citadel conflict
  • Glowing effect not working.
  • Tickrate changes in other dimensions are not syncing to the server.
  • Geckolib animation is stuttering during timestop.
  • "Arrow" are infinitely generating ammunition in survival mode.
  • Iron's Spells 'n Spellbooks mod is failing to cast spells properly during timestop.(forge)
  • TaCZ cannot fire during time freeze.
  • Command blocks cannot execute the commands of this mod.
  • Server startup conflict (Forge).

Compatibility:

  • Citadel - Conflict with mixin (Fixed in version 1.1.0)

Screenshots

Gallery

  • Config Screen
    Config Screen
  • Config Screen
    Config Screen

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

1.3m
Total Downloads
CurseForge
1m
Modrinth
~230,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works