TinyInv

Quick rating

Community listing page, reviews here may not be monitored by the author.

TinyInv

By SophkaOwner

No reviews yet

Allows you to disable inventory slots and change the size of the hotbar

Mod Loaders
Minecraft

About

Description

About

TinyInv is a Minecraft mod, that allows you to manipulate the available inventory and hotbar slots on a per-player basis. This includes:

  • decreasing the number of inventory slots
  • decreasing the number of hotbar slots
  • increasing the number of hotbar slots
  • disabling the offhand slot
  • disabling the individual armor slots
  • disabling the individual crafting input slots

This can be done both globally for all players - inside the config file, or individually for one player using attribute modifiers. The mod also has a built-in way of adding attribute modifiers to existing items and status effects using datapacks.

Usage

By default, the mod does not seemingly do anything. It has to be configured first. This can be done in the server config and using datapacks. You can find more information on the Wiki.

Compatibility

The mod replaces the "disabled" slots in all containers with "FakeSlots", which can not be interacted with. Therefore the mod should work with the majority of mods (unless they do some bigger changes to the way the containers work). The player's inventory size is technically unchanged, however, when an item is present in some of the "disabled" slots, the item is thrown out of your inventory. The mod tries by default to hide the unused slots. This can be turned off in the client config file ("disabled_slot_overlay").

Discord-Logo-Wordmark-Color-2.png

Experimental Fabric port of TinyInv.

About

TinyInv is a mod that allows you to reduce the number of available inventory slots, decrease the number of hotbar slots, and disable the offhand slot in a relatively "mod-friendly" way.

Usage

Due to the lack of proper (and synced) config system in Fabric, the number of slots is controlled by gamerules - hotbarSize, inventorySize, armorStartID, disableOffhand, countSlotsFromStart and excludeCreativeModePlayers. Client-side settings are still inside a config file (tininv_fabric_client.json). Keep in mind that the Fabric version does not allow you to increase the number of hotbar slots. If you change the gamerules using the /gamerule command, all players that were online during the change must reconnect to the world, otherwise, they will encounter bugs (such as not being able to use certain slots).

 

Compatibility

The mod replaces the "disabled" slots in all containers with "FakeSlots", which can not be interacted with. Therefore the mod should work with the majority of mods (unless they do some bigger changes to the way the containers work). The player's inventory size is technically unchanged, however, when an item is present in some of the "disabled" slots, the item is thrown out of your inventory. The mod tries by default to hide the unused slots. This can be turned off in the config file ("fakeSlotOverlay").

Discord-Logo-Wordmark-Color-2.png

TinyInv

TinyInv is a Minecraft mod, that allows you to manipulate the available inventory and hotbar slots on a per-player basis. This includes:

  • decreasing the number of inventory slots
  • decreasing the number of hotbar slots
  • increasing the number of hotbar slots
  • disabling the offhand slot
  • disabling the individual armor slots
  • disabling the individual crafting input slots

This can be done both globally for all players - inside the config file, or individually for one player using attribute modifiers. The mod also has a built-in way of adding attribute modifiers to existing items and status effects using datapacks.

 

 

Usage

By default, the mod does not seemingly do anything. It has to be configured first. This can be done in the server config and using datapacks. You can find more information on the Wiki.

 

 

Compatibility

The mod replaces the "disabled" slots in all containers with "FakeSlots", which can not be interacted with. Therefore the mod should work with the majority of mods (unless they do some bigger changes to the way the containers work). The player's inventory size is technically unchanged, however, when an item is present in some of the "disabled" slots, the item is thrown out of your inventory. The mod tries by default to hide the unused slots. This can be turned off in the client config file (disabled_slot_overlay).