TinyMe

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TinyMe

By bosaifroOwner

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A tiny friend that follows you around and stays close while you play. Just a simple helper that makes the world feel a bit more alive.

Mod Loaders
Minecraft
26.2

About

Description

new version on modrinth

TinyMe adds a small companion to your Minecraft world.
A tiny friend that can appear naturally, follow you around, and stay close while you play.

It’s not a big system or a complex mod.
Just a simple helper that makes the world feel a bit more alive.
You can tame TinyMe using an Iron Sword or better, give it gear, and it will take care of fighting and healing on its own.

But be careful.
If TinyMe sees the Wither or the Ender Dragon… things won’t stay tiny.
Giving it certain components can turn it into something else entirely.

Optional command:
/summon tinyme:tinyme

Note:
This mod hasn’t been heavily play-tested yet. If you notice any bugs or strange behavior, please send feedback.

more updates coming soon.

HUGE REVAMP OUT!

TinyMe — Intelligent Adaptive Companion

What does it do?

TinyMe adds a small companion that follows you, fights with you, heals itself, carries gear, and returns safely when it gets lost.

How to find it?

TinyMe can spawn naturally near villages in plain biomes.

How to tame it?

Crouch near TinyMe while holding an iron sword or better until it trusts you.

Once tamed, it links to you as its owner and starts following your commands.

Features:

Smart owner following

Combat support against hostile mobs

Safe teleport recovery

Auto-healing with food

Sword, shield, armor, and totem support

3×3 storage inventory

sit/follow commands

Level progression

Better tactics as it grows

TinyMe’s personality changes based on its current state and memory. Exercise caution, and do not be hostile toward TinyMe or misunderstand it. It is trying, it feels, and its reactions shift depending on the situation. If you show no tolerance, it may take strict measures against you.

Optional spawn command:

/summon tinyme:tinyme

How does it work?

TinyMe uses a custom decision system to read the situation, choose what matters most, then act.

It tracks the owner, checks threats, manages movement, decides when to fight or return, and only teleports when normal pathing has truly failed.