Mod

Toasty

Quick rating

Toasty

No reviews yet

Display toasts after certain events happen in game!

QoL & Tweaks
Mod Loaders
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
MIT License
Latest Version
toasty-fabric-1.21.1-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Toasty

Toasty is a Minecraft Mod that allows you to display toasts after certain events happen in game.

icon.png

Toasty is fully clientside.

Adding custom toasts

A custom toast can be added using a resourcepack and placing a JSON file under assets/<namespace>/toasts.

A toast file looks like this:

{
  "toast": {
    "factory": {
      //optional, defaults to true
      "display_once": true,
      //optional, defaults to 5000, or 5 secs
      "display_time_in_milliseconds" : 5000,
      //The item to display on the left corner
      "item": "minecraft:bread",
      
      //Text and title are required Component fields. This means they can be translated,
      //colored and styled just like any other text you can see in game.
      "text": "Display toasts after certain actions are performed. Fully clientside!",
      "title": "Toasty helps customising your pack!"
    },
    //As of now, only this factory exists
    "toast_factory": "toasty:simple"
  },
  //A toast source is the way through which a player sees the Toast.
  //A toast source's targets are heavily dependant on the source.
  "toast_source": [
    {
      "source_id": "toasty:on_login",
      "targets": ["toasty:on_login"]
    }
  ]
}

Toast Factories

As of now, the only type of factory enabled is toasty:simple.

Toast Sources

  • toasty:on_login - Displays the toast when logging into a world. Requires a non-empty targets list.
  • toasty:item_pickup - Displays the toast after picking up an item in the world. A target is the ResourceLocation that identifies the item. For example, minecraft:iron_pickaxe.
  • toasty:entity_kill - Displays the toast after killing a certain entity type. A target is the ResourceLocation that identifies the entity type. For example, minecraft:chicken.

Saved locations

Toasty is fully clientside and uses the toasty folder at the root of your minecraft instance to keep track of the toasts you have seen throughout your playthrough.

Future plans

  • A screen to create toasts in game.
  • CraftTweaker support

Toasty

Toasty is a Minecraft Mod that allows you to display toasts after certain events happen in game.

icon.png

Toasty is fully clientside.

Adding custom toasts

A custom toast can be added using a resourcepack and placing a JSON file under assets/<namespace>/toasts.

A toast file looks like this:

{
  "toast": {
    "factory": {
      //optional, defaults to true
      "display_once": true,
      //optional, defaults to 5000, or 5 secs
      "display_time_in_milliseconds" : 5000,
      //The item to display on the left corner
      "item": "minecraft:bread",
      
      //Text and title are required Component fields. This means they can be translated,
      //colored and styled just like any other text you can see in game.
      "text": "Display toasts after certain actions are performed. Fully clientside!",
      "title": "Toasty helps customising your pack!"
    },
    //As of now, only this factory exists
    "toast_factory": "toasty:simple"
  },
  //A toast source is the way through which a player sees the Toast.
  //A toast source's targets are heavily dependant on the source.
  "toast_source": [
    {
      "source_id": "toasty:on_login",
      "targets": ["toasty:on_login"]
    }
  ]
}

Toast Factories

As of now, the only type of factory enabled is toasty:simple.

Toast Sources

  • toasty:on_login - Displays the toast when logging into a world. Requires a non-empty targets list.
  • toasty:item_pickup - Displays the toast after picking up an item in the world. A target is the ResourceLocation that identifies the item. For example, minecraft:iron_pickaxe.
  • toasty:entity_kill - Displays the toast after killing a certain entity type. A target is the ResourceLocation that identifies the entity type. For example, minecraft:chicken.

Saved locations

Toasty is fully clientside and uses the toasty folder at the root of your minecraft instance to keep track of the toasts you have seen throughout your playthrough.

Future plans

  • A screen to create toasts in game.
  • CraftTweaker support

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync