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This is a very simple magic mod in which the players gain the magic of those who came before them.
All players will start off with 1 of 11 random magical pages, reading the page (right clicking) will allow you to learn the element of that page. The goal of the mod is to become the most powerful tomemancer ever! Find more pages, spells, and scrolls to learn all that you can. The first page you read will grant you what is called a "Natural Affinity" which are a special list of innate abilities that you may weild.
Here are the elements:
Hydromancy: Water + Ice
Pyromancy: Fire + Lava
Ecomancy: Earth + Nature
Aeromancy: Wind + Lightning
Mystomancy: General Magic/Arcana
Lumomancy: Light + Healing
Fluomancy: Dark Magic + Curses
Nercomancy: Death Magic
Chronomancy: Time Magic
Celestomancy: Space Magic.
You, the player, are given 1 page at login. 1 page out of 11 possible pages, each page containing the knowledge over a different element.
Hydromancy = Water/Ice Pyromancy = Fire/Lava Ecomancy = Rocks/Earth/Nature Aeromancy = Wind/Lightning Mystomancy = General Magic Lumomancy = Light/Healing Magic Fluomancy = Dark/Curse Magic Necromancy = Death Magic Chronomancy = Time Magic Celestomancy = Space Magic
The 11th page is known as the page of unbridled magic and it is exceptionally rare as it grants the user knowledge over all 10 elements.
The first page that you read will give you what is know as a natural affinity, a special set of passive abilities that you get based on the page you read I think I did a good job at making them all neat in their own way Regardless, in this mod, you can simply ignore it and let the magic you find come to you, or you can work with the mod in the goals of being the best Tomemancer you can be by finding all of the pages and spells throughout the world. As yea, in order to get more magic, you have to find it. It's experience based in the way that in order to cast certain spells, you need a certain amount of experience to do so
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