ToolStats
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Track various tool/armor stats!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
ToolStats
ToolStats is a Paper plugin that displays various stats about tools. This plugin is inspired off of GearStats. You can either track all statistics by default, or a use a token system to add statistics to tool/armor. You can configure how each statistic is shown on the item, or disable it!
Here is everything it tracks:
- Blocks mined (pickaxes, shovels, axes, hoes, shears).
- Crops harvested (hoes).
- Player/mob kills (swords, axes, tridents, bows/crossbows, mace).
- Ownership of items when crafted, looted (from chests/vaults/barrels), traded, spawned via creative, and caught from fishing.
- Armor damage taken (shields too).
- Damage done with weapons.
- Fish caught.
- Sheep sheared.
- Arrows shot (bows/crossbows).
- Flight time with elytras.
- Critical strikes for melee weapons.
- Times trident thrown.
- Logs stripped.
The best part is, this data is stored on the item itself.
This plugin also has compatibility for:
You can see some of the stats below as examples:
| Crafted Origin | Player/Mob Kills | Fish Caught |
|---|---|---|
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| Sheep Sheared | Dropped By | Damage Taken |
|---|---|---|
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| Mob Kills | Elytra | Looted Origin |
|---|---|---|
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| Traded Origin | Spawned Origin | Raw NBT Data |
|---|---|---|
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| Crops Harvested | Flight Time | Arrows Shot |
|---|---|---|
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| Critical Strikes | Trident Throws | Logs Stripped |
|---|---|---|
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Visit the wiki for help.
License
This plugin is released under GNU General Public License v3. See LICENSE.
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