Trade Experience

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Trade Experience

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Allows players to give/gift experience to each-other, this allows experience to be used as realistically-exchangeable currency.

Mod Loaders
Minecraft
26.2

About

Description

Trade Experience

Trade

Paying

Give experience to other players by interacting with them and typing the amount in chat! This can allow for experience to function as a form of currency.

Alternatively, one can use the "pay" command. Usage: "/pay <TARGET> <AMOUNT>"

To check the amount of experience you have, use "/balance" or "/bal". Balance


Other Features

Trades time out after a configurable amount of time (default of thirty seconds).

If you lack sufficient experience to complete an attempted trade/gift, you will be shown how much you have in relation to the amount attempted. Insufficient Experience

The name of the "currency" (experience) is configuration (default of "experience").

If one has permissions, they may check other player's balances with "/bal <Player Name>" or "/balance <Player Name"; by default, this is set for permission-level four (default for operators).


Gamerules and Conguration

Gamerules

Name Identifier default Value Description
Trade Timeout Time trade_timeout_time 600 (game-ticks) Time (in ticks) for a trade to timeout.
Interaction Trade Initiation interaction_trade_initiation true Right-Click a Player to Initiate a Trade.

Gamerules may be changed with commands like /gamerule trade_experience:trade_timeout_time 1000.

Configuration

trade_experience.properties:

# Monetary-like experience name.
experience_name: experience