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Trash Pollution
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Adds a constant ever increasing problem of trash accumulation to your world!
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Trash Pollution
Trash Pollution adds an environmental mechanic to Minecraft where trash slowly accumulates in the world, forcing players to manage and clean it before it overwhelms the environment.
Trash appears in stacking layers, gradually building up from small piles into full trash blocks. These layers can grow naturally during a trash dumping event, where an external source begins depositing waste into the world near players. As the event progresses, trash piles increase layer by layer until the dumping quota is reached.
Players can interact with trash using trash bags:
Empty Trash Bags allow players to collect full trash blocks.
Collected trash becomes filled Trash Bags.
Filled bags can be placed back into the world as trash bags or loose trash, depending on how they are placed.
Trash also accumulates dynamically:
Random events can trigger a trash dump, increasing the required amount of trash that will be placed.
Trash spreads around nearby terrain, building up gradually in layers. Players receive notifications as dumping progresses and when it completes.
This system creates a light environmental challenge where players must decide whether to clean up the growing pollution or let the world slowly fill with trash.
Features
- 15-layer trash buildup system
- Random trash dumping events
- Trash bags for collecting and placing trash
- Progress notifications during dumping events
- Trash that gradually spreads across terrain
Description generated from ChatGPT 5.3 using the knowledge of the creator
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