HT's TreePlant

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HT's TreePlant

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Let saplings plant themselves.

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Type
Mod
Latest Version
TreePlant-1.19.2-fabric-0.3.1.jar
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About

Description

Saplings that fall from tree leaves will try to plant themselves soon after landing on the ground. Works well with HT's TreeChop.

Fabric (requires Forge Config API Port):

Forge:

Cool features:

  • Compatible with modded trees
  • Compatible with tree felling and fast leaf decay mods
  • Different configuration settings for saplings that are tossed, broken, or fall from decaying leaves
  • Sapling items make one last attempt to plant themselves before despawning
  • Works with mushrooms and fungi
  • Low server overhead
  • Only needs to be installed server-side

Here's a quick demo by Mister Echo (and check out the other cool mods in the video!):

Sample config:

["What to plant"]
 #Items with this tag will be automatically planted when possible
 itemTagForPlantableItems = "treeplant:auto_plantables"

#Set chanceOfPlanting = 0.0 to disable
["When to plant"]

 ["When to plant"."Saplings tossed by players"]
  #A random number of seconds to add to the wait time
  #Range: 0.0 ~ 100000.0
  wiggle = 3.0
  #Chance that a dropped sapling will be planted if possible
  #Range: 0.0 ~ 1.0
  chanceOfPlanting = 0.0
  #The number of seconds to wait before planting saplings
  #Range: 0.0 ~ 100000.0
  numSecondsBeforePlanting = 5.0
  #The minimum allowed distance between saplings of the same type
  #Range: 1 ~ 16
  minDistanceBetweenSaplings = 1

 ["When to plant"."Saplings that fall naturally (e.g. when leaves decay or when using tree felling mods)"]
  #A random number of seconds to add to the wait time
  #Range: 0.0 ~ 100000.0
  wiggle = 3.0
  #Chance that a dropped sapling will be planted if possible
  #Range: 0.0 ~ 1.0
  chanceOfPlanting = 1.0
  #The number of seconds to wait before planting saplings
  #Range: 0.0 ~ 100000.0
  numSecondsBeforePlanting = 1.0
  #The minimum allowed distance between saplings of the same type
  #Range: 1 ~ 16
  minDistanceBetweenSaplings = 2

 ["When to plant"."Saplings that drop when a player breaks a block"]
  #A random number of seconds to add to the wait time
  #Range: 0.0 ~ 100000.0
  wiggle = 3.0
  #Chance that a dropped sapling will be planted if possible
  #Range: 0.0 ~ 1.0
  chanceOfPlanting = 1.0
  #The number of seconds to wait before planting saplings
  #Range: 0.0 ~ 100000.0
  numSecondsBeforePlanting = 10.0
  #The minimum allowed distance between saplings of the same type
  #Range: 1 ~ 16
  minDistanceBetweenSaplings = 1

 ["When to plant"."Saplings that are about to despawn, no matter where they came from"]
  #Chance that a dropped sapling will be planted if possible
  #Range: 0.0 ~ 1.0
  chanceOfPlanting = 1.0
  #The minimum allowed distance between saplings of the same type
  #Range: 1 ~ 16
  minDistanceBetweenSaplings = 2

[Miscellaneous]
 #The number of seconds to keep trying to plant a sapling after the first attempt
 #Range: 0.0 ~ 100000.0
 numSecondsToRetryPlanting = 120.0
 #Whether to allow players to plant saplings by right-clicking on dirt
 allowRightClickPlanting = true
 #The number of seconds to wait before trying to plant after a failed attempt
 #Range: 0.0 ~ 100000.0
 numSecondsBetweenTries = 1.0

Changelog:

0.3.1:
- Allow multiple plantable tags to be configured
- Added compatibility with Dynamic Trees seeds

0.3.0:
- Fixed configuration values not being applied correctly
- Added option to auto plant despawning saplings
0.2.1:
- Don't try to plant empty items
- Fixed display name

0.2.0:
- Added more config options for saplings dropped by leaf decay, block breaking, or item tossing
- Added config option to prevent players from manually planting saplings
- Added configurable wiggle time to spread out planting noises
- Fixed issue where saplings would sometimes be planted later than expected

0.1.1:
- Removed incorrect warning message
- Added more info to warning messages

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