HT's TreePlant
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Let saplings plant themselves.
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Description
Saplings that fall from tree leaves will try to plant themselves soon after landing on the ground. Works well with HT's TreeChop.
Fabric (requires Forge Config API Port):
Forge:
Cool features:
- Compatible with modded trees
- Compatible with tree felling and fast leaf decay mods
- Different configuration settings for saplings that are tossed, broken, or fall from decaying leaves
- Sapling items make one last attempt to plant themselves before despawning
- Works with mushrooms and fungi
- Low server overhead
- Only needs to be installed server-side
Here's a quick demo by Mister Echo (and check out the other cool mods in the video!):
Sample config:
["What to plant"]
#Items with this tag will be automatically planted when possible
itemTagForPlantableItems = "treeplant:auto_plantables"
#Set chanceOfPlanting = 0.0 to disable
["When to plant"]
["When to plant"."Saplings tossed by players"]
#A random number of seconds to add to the wait time
#Range: 0.0 ~ 100000.0
wiggle = 3.0
#Chance that a dropped sapling will be planted if possible
#Range: 0.0 ~ 1.0
chanceOfPlanting = 0.0
#The number of seconds to wait before planting saplings
#Range: 0.0 ~ 100000.0
numSecondsBeforePlanting = 5.0
#The minimum allowed distance between saplings of the same type
#Range: 1 ~ 16
minDistanceBetweenSaplings = 1
["When to plant"."Saplings that fall naturally (e.g. when leaves decay or when using tree felling mods)"]
#A random number of seconds to add to the wait time
#Range: 0.0 ~ 100000.0
wiggle = 3.0
#Chance that a dropped sapling will be planted if possible
#Range: 0.0 ~ 1.0
chanceOfPlanting = 1.0
#The number of seconds to wait before planting saplings
#Range: 0.0 ~ 100000.0
numSecondsBeforePlanting = 1.0
#The minimum allowed distance between saplings of the same type
#Range: 1 ~ 16
minDistanceBetweenSaplings = 2
["When to plant"."Saplings that drop when a player breaks a block"]
#A random number of seconds to add to the wait time
#Range: 0.0 ~ 100000.0
wiggle = 3.0
#Chance that a dropped sapling will be planted if possible
#Range: 0.0 ~ 1.0
chanceOfPlanting = 1.0
#The number of seconds to wait before planting saplings
#Range: 0.0 ~ 100000.0
numSecondsBeforePlanting = 10.0
#The minimum allowed distance between saplings of the same type
#Range: 1 ~ 16
minDistanceBetweenSaplings = 1
["When to plant"."Saplings that are about to despawn, no matter where they came from"]
#Chance that a dropped sapling will be planted if possible
#Range: 0.0 ~ 1.0
chanceOfPlanting = 1.0
#The minimum allowed distance between saplings of the same type
#Range: 1 ~ 16
minDistanceBetweenSaplings = 2
[Miscellaneous]
#The number of seconds to keep trying to plant a sapling after the first attempt
#Range: 0.0 ~ 100000.0
numSecondsToRetryPlanting = 120.0
#Whether to allow players to plant saplings by right-clicking on dirt
allowRightClickPlanting = true
#The number of seconds to wait before trying to plant after a failed attempt
#Range: 0.0 ~ 100000.0
numSecondsBetweenTries = 1.0
Changelog:
0.3.1:
- Allow multiple plantable tags to be configured
- Added compatibility with Dynamic Trees seeds
0.3.0:
- Fixed configuration values not being applied correctly
- Added option to auto plant despawning saplings
0.2.1:
- Don't try to plant empty items
- Fixed display name
0.2.0:
- Added more config options for saplings dropped by leaf decay, block breaking, or item tossing
- Added config option to prevent players from manually planting saplings
- Added configurable wiggle time to spread out planting noises
- Fixed issue where saplings would sometimes be planted later than expected
0.1.1:
- Removed incorrect warning message
- Added more info to warning messages
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