Treevite

Quick rating

Treevite

No reviews yet

A server-side Minecraft Fabric mod that implements a tree-based whitelist system for managing player access through an invitation chain.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
0.1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Treevite

A server-side Minecraft Fabric mod that implements a tree-based whitelist system for managing player access through an invitation chain.

Overview

Treevite allows you to control who can join your server through a hierarchical invitation system. Starting with just the console as the root administrator, whitelisted players can invite others, creating a "tree" of authorized players. This provides a flexible, organic way to manage server access without manually adding each player to a whitelist.

Key Features:

  • Tree-based whitelist system starting from console as root
  • Player-to-player invitation system with /invite command
  • Invite revocation with automatic privilege adjustment
  • Daily invitation rate limits per player (configurable)
  • Support for both Java and Bedrock Edition players
  • Invite history tracking
  • Permission-based commands (via Fabric Permissions API)

Requirements

  • Minecraft Server 26.1.2 (or compatible)
  • Fabric Loader 0.19.2 or later
  • Java 25 or later
  • Fabric API

Installation

  1. Download the tree-invite.jar mod file
  2. Place it in your server's mods folder
  3. Start your server
  4. (Optional) Install Fabric Permissions API for permission-based command access

Commands

Player Commands

/invite <player> [java|bedrock]

  • Invite a player to join the server
  • If platform not specified, Java Edition is assumed
  • Usernames are looked up via Mojang API (Java) or converted to XUID format (Bedrock)
  • Limited by daily rate limit (default: 4 invites per day, resets at 02:00 AM server time)

/revokeinvite <player> [java|bedrock]

  • Revoke an invitation you sent to a player
  • Only the original inviter can revoke
  • Platform optional; if not specified, both platforms are checked
  • Players lose access if they have no alternate path back to console
  • Invite data is preserved for automatic reinstatement if re-invited

/inviteinfo [player]

  • View invitation information
  • Lists who invited the player and who they've invited
  • Defaults to the command executor if no player specified

Admin Commands

/setmaxinvites <player> <count>

  • Set a custom daily invitation limit for a player
  • Overrides the global default rate limit
  • Set to 0 to disable invites for a player

/setglobalmaxinvites <count>

  • Set the default daily invitation limit for all players
  • Only accessible to console or high-permission admins

How It Works

  1. Initialization: Only the console is whitelisted initially
  2. Invitations: Any whitelisted player can invite others using /invite
  3. Access Control: A player can join if they have at least one valid path back to console through the invitation chain
  4. Revocation: When an invite is revoked, affected players lose access unless they have another path to console
  5. Reinstatement: If a revoked player is invited again (directly or indirectly), they automatically regain access

Example Scenario

Console (root)
├── Alice (invited by Console)
│   ├── Bob (invited by Alice)
│   └── Carol (invited by Alice)
└── Dave (invited by Console)
    └── Eve (invited by Dave)
  • All players can join
  • If Console revokes Dave's invite, Eve loses access (no alternate path)
  • If Console revokes Alice's invite, Bob and Carol lose access
  • If Console invites Dave back, Eve automatically regains access

Configuration

Configuration is stored in config/tree-invite-messages.json and persists across restarts. The mod manages whitelist data automatically—you don't need to modify the vanilla whitelist.

Permissions

When Fabric Permissions API is available, the following permissions are recognized:

  • tree-invite.invite - Allow /invite command
  • tree-invite.revoke - Allow /revokeinvite command
  • tree-invite.info - Allow /inviteinfo command
  • tree-invite.admin.setmaxinvites - Allow /setmaxinvites command
  • tree-invite.admin.setglobalmaxinvites - Allow /setglobalmaxinvites command

Database

Treevite uses SQLite for persistent storage by default, but can also use PostgreSQL. All invite relationships and rate limit data are stored automatically.

Support

  • Issues: Report bugs on the GitHub repository
  • Questions: Check the documentation or ask in the repository discussions
  • Author: AwesomestOwl

License

GNU General Public License v3.0 - See LICENSE file for details

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works