Mod

Triangle Adept

Quick rating

Triangle Adept

No reviews yet

Swords beat Axes. Axes beat Lances. Lances beat Swords.

Community voices

Reviews

Filter by exact patch versions
Loading exact versionsโ€ฆ
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your updated review is now pending. It has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Adds a 'Weapon Triangle' to Minecraft!

Entities with Swords, Axes, or Lances will deal more damage against other Entities they have advantage against, but will deal less damage with disadvantage.

  • Swords are strong against 'Axe' weapons and weak against 'Lance' weapons.
    • This is only really just Swords
    • 'Axes' are strong against 'Lance' weapons and weak against Swords.
      • Axes include Maces, Axes, and Pickaxes
    • 'Lances' are strong against Swords and weak against 'Axe' weapons.
      • Lances include Spears, Tridents, Shovels, and Hoes.
    • Bows, Crossbows, and other "unaffiliated" ranged weapons can be considered any of the above if used in the offhand while a Sword/Axe/Lance is in the mainhand.

Knowing which weapon to use against your opponent can mean the difference between winning and losing!

  • Attacks with advantage deal +50% damage
  • Attacks with disadvantage deal -40% damage This applies to both mobs and players!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Reviews
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync