True Tier System
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Tiered Progression System
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
What this mod allows you to do is setup different tiers for yourself. When you start out, you are on tier 0, and are heavily restricted on what you can craft with. When you kill specified mobs, the next tier will unlock, allowing you to craft with that tier's items, but not with higher tier items.
For example: cobblestone could be restricted until you kill a pig and a cow, but once you do, you can always craft with cobblestone, but not with higher tier items.
Note: You cannot kill a specified mob early to unlock the tier early. You can only unlock the next tier, if you are on tier 0, only tier 1 mobs count, tier 1 only tier 2 mobs count, etc. etc.
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None yet, somebody make some! :P
Currently known bugs/issues:
Some custom crafting blocks/items don't work properly with this mod, I'm working on adding support, but it will take a while.
Mod packs:
I made this mod for a friend to use in his mod pack. I see no reason not to let people use this mod in their mod pack. You MUST NOT do any of the following:
- Claim this mod as your own. I am the author of this mod, do not claim otherwise.
- Make money off of this mod without my permission. I worked on this myself, and I don't want other people making money off of my work without me knowing.
I am not afraid to blacklist mod packs that violate any of these terms.
How to Configure:
Go to your Minecraft config folder, mine is at %appdata%/.minecraft/config
Look for the file called tiersystem.cfg
Open it with your favorite text editor, such as notepad or notepad++
Change the tier count to the number of tiers you want on your pack
Change the thingsToKillForTiers line to have the name of entities to kill to unlock the next tier, use spaces to separate entities. An example is in the config. If you are unsure about it, go to the en_us.lang file for the mod you want or for Minecraft. Look for the entity.<mob>.name line. What is between entity. and .name is what you want to use.
Change the tierRestrictions line, how you change it depends on your version of Minecraft. For Minecraft 1.6.4, each line is a tier, put the item/block id(s) of the item(s)/block(s) you want to restrict. Metadata is set by putting a colon, ':', after the id. Different items are separated by a space. For Minecraft 1.7.10, it is much easier. Each line is a tier, for restricting an item/block, put what you would use for the /give command. Each item/block is separated by a comma, ','.
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