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Truly Modular: Armory
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A Addon for Truly Modular focusing on Armor and Elytras
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Must be installed on both the client and the server.
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Truly Modular: Armory
A wide Collection of Modular Armor Modules

Truly Modular: Armory is a Modular Armor Mod with wide-ranging support and options

Contents
- More than 60 Modules split between base sets
- Crafted Chainmail: a good armor against Projectile Damage
- Plate Armor: the default Armor
- Heavy Armor: Heavy Armor, excellent Protection, but moving with Elytra or swimming is difficult with it.
- Wingsuit: Not much in the way of Protection, but allows for excellent Elytra Performance
- Scuba: not the best in terms of Protection, but increased Swimspeed
- Multiple visual/cosmetic options like Banners

Compat
- Better Combat is fully supported
- Shadermods, like Iris, Oculus, Optifine, are only partially supported. Shaders only work with the fallbackrenderer active. This gets activated by default if loaded with Iris and Oculus. This can be deactivated in the Config or force activated if other mods create issues with Truly Modular's Rendering
- Truly Modular uses an Automatic compat by default, this means most mods Swords and Materials should get picked up, dedicated compat is possible through datapacks.
- You can use the MaterialHelper Website to make compat datapacks yourself
FAQ:
- What Launcher is this for? Forge? Fabric?
- Both, check the jars
- Backport to older versions?
- is not planned. There are many features in Truly Modular which have a significantly higher priority than backporting. Once the list of ideas is smaller we might consider backporting.
- Is X mod supported?
- probably? Generative Compatiblity has a high chance of working with most mods out of the box. You can check https://github.com/Truly-Modular/Modular-Item-API/blob/main/COMPAT.md for more informations or to report issues
- Can I write an Addon for this?
- Can I use this in a Modpack?
- yes
Truly Modular: Armory
A wide Collections of Modular Armor Modules

Truly Modular: Armory is a Modular Armor Mod with wide ranging support and options

Contents
- more then 60 Modules split between base sets
- Crafted Chainmail: a good armor against Projectile Damage
- Plate Armor: the default Armor
- Heavy Armor: Heavy Armor, excelent Protection, but moving with Elytra or swimming is difficult with it.
- Wingsuit: Not much in the way of Protection, but allows for excelent Elytra Performance
- Scuba: not the best in terms of Protection, but increased Swimspeed
- Multiple visual/cosmetic options like Banners

- Truly Modular:Armory is balanced arround providing similar armor values than vanilla, but those are often less than sensible. We recommend the usage of Armor Curve or similar mods to make vanillas armorscalling more sensible
Compat
- Better Combat is fully supported
- Truly Modular uses a Automatic compat by default, this means most mods Swords and Materials should get picked up, dedicated compat is possible through datapacks.
You can use the Material Helper Website to make compat datapacks yourself
FAQ:
- What Launcher is this for? Forge? Fabric?
- Both, check the jars
- Backport to older versions?
- is not planned. There are many features in Truly Modular witch have a significantly higher priority than backporting. Once the list of ideas is smaller we might consider backporting.
- is X mod supported?
- probably? Generative Compatiblity has a high chance of working with most mods out of the box. You can check here for more informations or to report issues
- Can i write a Addon for this?
- Can i use this in a Modpack?
- yes
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