Turtle Charging Station

Quick rating

Turtle Charging Station

No reviews yet

Adds a block that can charge CC:Tweaked turtles using energy

Industrial
Tech
Minimal Tech
Energy & Resource Systems
Mod Addon
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.7.1-1.12.2-forge
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Turtle Charging Station

The turtle charging station is a block that can charge CC:Tweaked turtles using energy. Just give it some energy and place turtles adjacent to it.
The maximum energy capacity and the energy/fuel conversion rate can be customized through configs.

Images

image
image
image

Thundercharge Dynamo

-Added in version 1.2.0

A block that absorbs lightning energy to produce energy. When struck by lightning, it becomes charged. The more lightning strikes it absorbs, the higher its charge increases.
When a charged dynamo has a block under it capable of accepting energy, it transmit energy to it.
It can also provide energy to cables from other mods or through conductive blocks (like copper blocks, gold blocks or chains) (conductive blocks are removed since version 1.7.0).
Since version 1.7.0: energy produced by the dynamo can be transmitted using copper cables.

Images

image
image

Copper cables

-Added in version 1.7.0

Cables allow the thundercharge dynamo to charge multiple energy accepting blocks. Be careful, when cables transmit energy they become hot and cause burning damage to entities that touch them.
Note: Copper cables do not work like other mods cables, they don't store energy nor interact with other mods cables. They only receive energy from the dynamo and can only send to other blocks. If you have other mods that adds energy sources and cables is suggested you use that instead.

Images

image

Lua Peripherals

-Added in version 1.7.0

Turtle charging stations and thundercharge dynamos are now ComputerCraft wrappable peripherals. See the wiki for documentation on Lua functions available.

Screenshots

Gallery

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~25,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works