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Change some values in Minecraft using gamerules
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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❗[Notice] Google will lock-down Android and your ability to install applications❗
Starting in September 2026, Android will require all apps to be registered by verified developers in order to be installed on certified Android devices, and Google gets to decide who 'verified developers' are.
- Your right to freely develop and install whatever apps (
.apkfiles) you want may cease. - App developers will be forced to hand over govt. ids to Google and tie their apps to their real life identities.
- Google gets to decide who gets approved. Being rejected means nobody can install your apps.
- Developers Google arbirarily chooses it doesn't like, as well as users who reside in sanctioned regions like Russia, may face difficulties or be cut-off entirely from having their apps installable.
Please visit the following resources for more infromation:
A Minecraft mod that provides customizable gamerules for fine-tuning various gameplay mechanics and behaviors.
✨ Features
- Customizable Entity Portal Cooldown: Adjust the cooldown time for entities traveling through Nether portals
- Configurable Ender Pearl Mechanics: Set damage, power, and divergence values for ender pearl throws
- Shield/Axe Balance: Customize the cooldown when breaking shields with axes
- Critical Hit Scaling: Adjust critical hit damage multiplier
- Creeper Behavior: Modify creeper fuse time for explosive encounters
- Ender Eye Gameplay: Set chance for ender eyes to break when used
- Leash System Tweaks: Configure leash breaking distance and elastic behavior
📋 Game Rules
Entity & Mob Mechanics
entityPortalCooldown- Cooldown ticks for entities after portal travelcreeperDefaultFuseTime- Time in ticks before creeper explosion (default: 30)
Player Combat & Movement
enderPearlDamage- Damage taken after ender pearl teleport (default: 5)enderPearlPower- Launch power multiplier for ender pearls (default: 150)enderPearlDivergence- Randomness in ender pearl trajectory (default: 100)shieldAxeCooldown- Cooldown ticks when breaking shield with axe (default: 100)criticalHitMultiplier- Critical hit damage multiplier in percent (default: 150)
Exploration & Utility
enderEyePopChance- Percentage chance for ender eye to break (0-100, default: 20)leashBreakDistance- Blocks until leash breaksleashElasticDistance- Blocks until leash pulls entity
🔧 Technical Details
- Mixin Implementation: Uses mixins to modify core game behavior
- Server-Side Mod: This mod only needs to be on the server, but works on the client in singleplayer too
⚠️ Compatibility Notes
- Tested Rules: Most gamerules have been tested and verified working
- Untested Rules:
entityPortalCooldown,leashBreakDistance, andleashElasticDistancerequire further testing - Version Compatibility: Designed for modern Fabric Minecraft versions 1.21.3+
🎯 Configuration
All settings are adjustable in-game using the /gamerule command:
/gamerule enderPearlDamage 2
/gamerule creeperDefaultFuseTime 60
/gamerule criticalHitMultiplier 200
Perfect for server administrators, map makers, and players who want more control over their Minecraft experience!
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