TWR Waypoint Sync

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TWR Waypoint Sync

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A TWR utility mod that enables command-based creation and synchronization of Xaero’s Minimap waypoints for advanced mapmaking and scripted gameplay

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Type
Mod
Latest Version
twr-waypoint-sync-1.0.0.jar
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Description

Description

TWR Waypoint Sync is a utility mod designed for advanced mapmaking and scripted gameplay within the TWR ecosystem.

It extends Xaero’s Minimap by allowing full control over waypoints via commands — including creation, deletion, synchronization, and batch processing — without relying on NPC systems or manual interaction.

Built for map creators, this mod enables dynamic waypoint logic in quests, events, and progression systems where command execution is limited.


Features

  • Create, delete, and rename waypoints via commands
  • Full support for batch operations using JSON arrays
  • Silent execution mode for seamless scripted usage
  • Synchronization of waypoints across targets
  • Combined batch command (create + delete in one execution)
  • No dependency on CustomNPC logic — pure command-driven system

Commands

Basic

 
/xaerowp create "Name" X Y Z ["symbol"] ["color"]
/xaerowp delete Name
 

Coordinate helper

 
/xaerowp coords
/xaerowp coords here
 

Returns a ready-to-use command string:

 
/xaerowp create "Name" X Y Z
 

Useful for quick copying while building maps.


Batch & Silent mode

 
/xaerowp create_s [{"name":"Base","x":100,"y":64,"z":-200}]
/xaerowp delete_s ["Base","Mine"]
/xaerowp rename_s "Old" "New"
 

Supports targets:

 
/xaerowp create_s @a [...]
 

Combined command (engine workaround)

 
/xaerowp batch_s "[{...}]" "[\"Old1\",\"Old2\"]"
 
  • First parameter → JSON array of waypoints to create
  • Second parameter → JSON array of waypoint names to delete
  • Execution order is fixed: create → delete
  • Runs in silent mode

Use Case

Designed specifically for TWR maps where command limitations prevent multiple executions in a single quest step.

This allows you to:

  • Update waypoint states dynamically
  • Replace markers during progression
  • Control player navigation without UI spam

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