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Type 95 Sniper Rifle
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Type 95 Sniper Rifle: Hold to stack formula circles for up to 10 seconds, release and watch the bolt fly in bullet time before the Explosion Formula activates.
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Type 95
Created by Rimuru.dev
© All rights reserved.
Join our Discord community: discord.gg/rimurudev
The Type 95 Sniper Rifle · Explosion Formula
A bolt-action sniper rifle carrying the Elinium Type 95 orb.
- Aim — hold right click to look through the scope. Scroll to zoom in and out.
- Mark — left click through the scope marks what you are looking at: a mob, a spot on the land or a spot in the sky.
- Charge — keep holding. Formula circles stack up in front of the barrel, a new ring every two seconds, for up to ten seconds. At full charge: Deus lo vult. While you charge, the mouse looks around freely and the rifle stays on the target.
- Fire — let go. The bolt leaves in bullet time, three seals slam down where it lands, everything pulls in to one point, and it bursts into a mushroom cloud. It leaves a crater of green glass with the formula burnt into its floor.
At full damage (∞, the default) whatever the blast takes is erased: no drops, no death animation. If you stand in it in survival, it takes you too. In creative it passes you by.
How to use
- Get the Type 95 Sniper Rifle from the creative tab Combat, or craft it: an ender eye in the top right, a netherite ingot and a crossbow in the middle row, a spyglass and a netherite ingot in the bottom row.
- Hold right click, left click to mark, keep holding to charge, let go to fire. Sneak lets the mark go.
- Press H with the rifle in hand: it swings round and three sliders on its stock set the next shot: Power (from 0.1× to 10×), Damage (per hit, from 2 up to ∞) and Cutscene (the short film when you pull the trigger).
⚠️ Before you fire
- It permanently changes your world: a crater and scorched, flattened land around it. Turned up on its slider the blast reaches much further. Back up any world you care about.
- Photosensitivity warning: full-screen flashes and drawn impact frames.
- Heavy shaders: a decent graphics card is recommended. The first launch spends a moment compiling them.
Requirements
- Fabric: Minecraft 1.21.11 · Fabric Loader 0.17+ · Fabric API · Rimulib 1.1.1+
- Forge or NeoForge: Minecraft 1.20.1 · Rimulib 1.1.1+
- One file for all three: the same download works on Fabric, Forge and NeoForge.
- Multiplayer: install it on the server and every client.
All rights reserved: don't reupload, redistribute or include it in modpacks without permission.
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