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UFO FUTURE
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Push AE2 into the endgame with 8 multiblocks, ME-native automation, massive autocrafting, BigInteger and Infinity Cells, stellar progression, and RF-powered tools and armor.
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Push Applied Energistics 2 beyond conventional limits. UFO Future is an endgame AE2 expansion built around stellar materials, ME-native multiblocks, massive autocrafting, extreme-capacity storage, and RF-powered equipment.
UFO Future 3.0 is currently in public beta. Back up existing worlds before migrating from 2.x and report issues with your exact mod versions and
latest.log.
✨ What awaits you
- Eight interconnected multiblocks covering matter fabrication, processor production, cryogenic processing, stellar simulation, pattern storage, shared crafting computation, and endgame recursive crafting.
- ME-native automation through massive item, fluid, energy, pattern-buffer, and proxy hatches—without intermediate inventories.
- Extreme autocrafting with shared virtual CPUs, huge pattern libraries, persistent crafting routes, and aggregate execution for enormous requests.
- BigInteger storage cells for items and fluids, plus more than 30 single-resource Infinity Cells.
- A transformable RF multi-tool with ten forms, area mining, auto-smelting, fast-draw, and farming utilities.
- Two armor progressions, culminating in the RF-powered UFO Armor with creative flight and endgame protection.
- Thirteen custom fluids, a connected stellar-material progression, and full in-game documentation.
🏗️ The 3.0 multiblock line
| Machine | Purpose |
|---|---|
| Quantum Matter Fabricator | High-throughput evolution of the Dimensional Matter Assembler |
| Quantum Slicer | Printed-component cutting for advanced circuit production |
| Quantum Processor Assembler | Final assembly stage for processors |
| Quantum Cryoforge | Cryogenic processing with tiered field generators |
| Stellar Nexus | Endgame stellar simulations governed by fuel, coolant, heat, and overclocking |
| Quantum Computation Nexus | Combines UFO crafting storages and co-processors into a shared AE2 CPU pool |
| Quantum Pattern Fabrication Matrix | Searchable, field-scaled pattern library and virtual assembler |
| Infinity Fabrication Singularity | Persistent recursive crafting with up to 128 enabled routes |
Universal machines share MK1 / MK2 / MK3 Field Generators, Safe Mode, Overclock, tier bonuses, structure holograms, quick-build controls, and JEI/EMI multiblock previews.
🔧 Dimensional Matter Assembler
The DMA begins the progression and remains a fully featured single-block machine:
- Nine shapeless item inputs, fluid inputs, and dual outputs
- Safe → Hazard → Meltdown thermal simulation with real failure consequences
- Thirteen catalyst upgrades across Matterflow, Chrono, Overflux, and Quantum families
- Multiple coolants with different efficiencies
- JEI integration and a complete KubeJS recipe API
💾 Storage and crafting at absurd scale
- White Dwarf Item Cells: 40M → 100M → 250M → 750M → Infinite
- Neutron Star Fluid Cells: the same five-tier progression
- 30+ Infinity Cells: unlimited storage for one supported resource
- Mega Crafting Storages and Co-processors: built for requests far beyond ordinary AE2 crafting CPUs
- Proper 3D cell models inside ME Drives
⚔️ Equipment
The UFO Multi-Tool cycles between Staff, Sword, Pickaxe, Axe, Shovel, Hoe, Hammer, Greatsword, Fishing Rod, and Bow. Its modes include 1×1 to 7×7 mining, auto-smelting, fast-draw, and 3×3 tilling with replanting.
The Thermal Resistor Exosuit protects mid-game processing, while the endgame UFO Armor provides RF-powered flight, enhanced health, night vision, and extreme protection.
📦 Requirements
| Dependency | Status | Version |
|---|---|---|
| Minecraft | Required | 1.21.1 |
| NeoForge | Required | 21.1.216+ |
| Applied Energistics 2 | Required | 19.2.17–19.x |
| RaishxCore | Required | 0.1.0-beta.1+ in the 0.1.x line |
| AE2 Addon Lib | Required | 1.0.3-1.21.1+ |
| Mekanism | Optional | Adds chemical integration and extra Infinity Cells |
| JEI / EMI | Optional | Recipe categories and multiblock previews |
Mekanism is optional, and UFO Future no longer requires GeckoLib.
🌐 Languages and documentation
The game is translated into English, Português Brasileiro, and 中文. The wiki is available in English, Português, Español, and 中文.
- Wiki: raishxn.github.io/UFO-Future-1.21.1
- Source and issue tracker: GitHub
🧩 For modpack developers
UFO Future exposes its processing recipes to KubeJS, supports tags and scripted recipe replacement, and provides configuration for machine behavior, energy use, thermal thresholds, and automation rules.
📜 License
Source code is licensed under LGPL-3.0-or-later. Original UFO Future art and other visual assets use CC BY-NC-SA 3.0 unless a bundled third-party notice states otherwise.
Built by Raishxn.
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