Ultimate Battle Music

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Ultimate Battle Music

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Adds Battle music to the game!

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Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
ultimate_battle_music-26.2.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

IMPORTANT

Due to copyrights, I had to change the included music in this Mod. I highly recommend you customise it by adding your own.

This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack!

OPTIONAL RESOURCE PACK:

ULTIMATE MUSIC PACK

The path for each file is as follows:

assets\ultimate_battle_music\sounds

1. Bosses:
battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
2. Raid:
battle_raid.ogg
3. Illager:
battle_illager.ogg
4. Nether:
battle_nether.ogg
5. Normal & Variant:
battle_music.ogg | battle_variant.ogg

bar

⚙️ CONFIGURATION

This Mod is highly customisable to your taste:

🎶 DIFFERENT SONGS:
Add a single song or many! You can have a unique Battle music for Illagers, the Nether, and mob variants (such as Husk and Stray).
Finally, you can have a unique musique for each vanilla Boss, and for Raids!
Each of those can be disabled **or** play the normal Battle music instead.

🔊 VOLUME:
Set the volume of each unique song to your taste.
There is also an Underwater Pitch modifier to add variation, that you can switch off.

🔉 FADE:
Add Fade in/out to the Battle Music.
The music will keep playing for a set amount of time and continue where it left off!

📡 DETECTION SYSTEM:
Pick between two modes!
Targeting Player: Will play Battle music whenever a monster is actively chasing you.
Radius: Will play Battle music whenever you are within a monster's radius.

⭕ RADIUS:
When Detection is by Radius, decide how big the Radius is for each type of mob.

NOTE: By default, Creepers only play music within a small Radius, to keep the vanilla element of surprise!

BONUS: Named entities are ignored, so your decorations won't trigger any music!

bar

🎵 ALL BATTLE MUSIC TYPES:

These are ordered by priority. The higher priority will always play and force a fade-out on the others. For example, if you're fighting spiders and a Pillager Patrol spawns, the music will fade into the Illagers theme song!

1. BOSSES
2. RAID
3. NETHER
4. NORMAL & VARIANT

bar

This Mod is fully client-side, no dependencies. Enjoy!

bar
CHECK OUT MY OTHER MODS:

 ULTIMATE LOCATION MUSIC     ULTIMATE KEY LOCK

  ULTIMATE BETTER BELLS     ULTIMATE SHULKER TRIMS

 FROST LAVA WALKER     ULTIMATE MAP ATLASES

  ULTIMATE MINECARTS     ULTIMATE HORSESHOES

IMPORTANT

Due to copyrights, I had to change the included music in this Mod.
I highly recommend you customise it by adding your own.

This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack!

🟡 OPTIONAL RESOURCE PACK

ULTIMATE MUSIC PACK

The path for each file is as follows:

assets\ultimate_battle_music\sounds

1. Bosses:
battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
2. Raid:
battle_raid.ogg
3. Illager:
battle_illager.ogg
4. Nether:
battle_nether.ogg
5. Normal & Variant:
battle_music.ogg | battle_variant.ogg

bar

⚙️ CONFIGURATION

This Mod is highly customisable to your taste:

  • 🎶 DIFFERENT SONGS: Add a single song or many! You can have a unique Battle music for Illagers, the Nether, and mob variants (such as Husk and Stray). Finally, you can have a unique musique for each vanilla Boss, and for Raids! Each of those can be disabled or play the normal Battle music instead.
  • 🔊 VOLUME: Set the volume of each unique song to your taste. There is also an Underwater Pitch modifier to add variation, that you can switch off.
  • 🔉 FADE: Add Fade in/out to the Battle music!
  • 📡 DETECTION SYSTEM: Pick between "Targetting Player" and Radius. The first one will play Battle music whenever a monster is actively chasing you. The second will play it if you're within a monster's radius.
  • ⭕ RADIUS: When Detection is by Radius, decide how big the Radius is for each Monster type.

NOTE: By default, Creepers only play music within a small Radius, to keep the vanilla element of surprise!

bar

🎵 ALL BATTLE MUSIC TYPES:

These are ordered by priority. The higher priority will always play and force a fade-out on the others. For example, if you're fighting spiders and a Pillager Patrol spawns, the music will fade into the Illagers theme song!

This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack! The path for each file is as follows: assets\ultimate_battle_music\sounds\

  1. Bosses: battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
  2. Raid: battle_raid.ogg
  3. Illagers: battle_illager.ogg
  4. Nether: battle_nether.ogg
  5. Normal & Variant: battle_music.ogg | battle_variant.ogg

It's fully client-side, no dependencies. Have fun!

bar
CHECK OUT MY OTHER MODS:


 ULTIMATE LOCATION MUSIC     ULTIMATE KEY LOCK

  ULTIMATE BETTER BELLS     ULTIMATE SHULKER TRIMS

 FROST LAVA WALKER     ULTIMATE MAP ATLASES

  ULTIMATE MINECARTS     ULTIMATE HORSESHOES

Screenshots

Gallery

  • Dynamic Tracking
    Dynamic Tracking Battle music plays when monsters target you
  • Boss Music
    Boss Music Add Battle music to your boss fights
  • General
    General Toggle off anytime!
  • Dynamic Tracking
    Dynamic Tracking Battle Music will play if any monster targets you!
  • Boss Music
    Boss Music Add (or not) Battle Theme song to make your fights more intense.
  • Toggle OFF anytime
    Toggle OFF anytime

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