Ultimate Battle Music
No reviews yet
Adds Battle music to the game!
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
IMPORTANT
Due to copyrights, I had to change the included music in this Mod. I highly recommend you customise it by adding your own.
This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack!
OPTIONAL RESOURCE PACK:
The path for each file is as follows:
assets\ultimate_battle_music\sounds
1. Bosses:
battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
2. Raid:
battle_raid.ogg
3. Illager:
battle_illager.ogg
4. Nether:
battle_nether.ogg
5. Normal & Variant:
battle_music.ogg | battle_variant.ogg
⚙️ CONFIGURATION
This Mod is highly customisable to your taste:
🎶 DIFFERENT SONGS:
Add a single song or many! You can have a unique Battle music for Illagers, the Nether, and mob variants (such as Husk and Stray).
Finally, you can have a unique musique for each vanilla Boss, and for Raids!
Each of those can be disabled **or** play the normal Battle music instead.
🔊 VOLUME:
Set the volume of each unique song to your taste.
There is also an Underwater Pitch modifier to add variation, that you can switch off.
🔉 FADE:
Add Fade in/out to the Battle Music.
The music will keep playing for a set amount of time and continue where it left off!
📡 DETECTION SYSTEM:
Pick between two modes!
✦ Targeting Player: Will play Battle music whenever a monster is actively chasing you.
✦ Radius: Will play Battle music whenever you are within a monster's radius.
⭕ RADIUS:
When Detection is by Radius, decide how big the Radius is for each type of mob.
NOTE: By default, Creepers only play music within a small Radius, to keep the vanilla element of surprise!
BONUS: Named entities are ignored, so your decorations won't trigger any music!
🎵 ALL BATTLE MUSIC TYPES:
These are ordered by priority. The higher priority will always play and force a fade-out on the others. For example, if you're fighting spiders and a Pillager Patrol spawns, the music will fade into the Illagers theme song!
1. BOSSES
2. RAID
3. NETHER
4. NORMAL & VARIANT
This Mod is fully client-side, no dependencies. Enjoy!

CHECK OUT MY OTHER MODS:
IMPORTANT
Due to copyrights, I had to change the included music in this Mod.
I highly recommend you customise it by adding your own.
This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack!
🟡 OPTIONAL RESOURCE PACK
The path for each file is as follows:
assets\ultimate_battle_music\sounds
1. Bosses:
battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
2. Raid:
battle_raid.ogg
3. Illager:
battle_illager.ogg
4. Nether:
battle_nether.ogg
5. Normal & Variant:
battle_music.ogg | battle_variant.ogg

⚙️ CONFIGURATION
This Mod is highly customisable to your taste:
- 🎶 DIFFERENT SONGS: Add a single song or many! You can have a unique Battle music for Illagers, the Nether, and mob variants (such as Husk and Stray). Finally, you can have a unique musique for each vanilla Boss, and for Raids! Each of those can be disabled or play the normal Battle music instead.
- 🔊 VOLUME: Set the volume of each unique song to your taste. There is also an Underwater Pitch modifier to add variation, that you can switch off.
- 🔉 FADE: Add Fade in/out to the Battle music!
- 📡 DETECTION SYSTEM: Pick between "Targetting Player" and Radius. The first one will play Battle music whenever a monster is actively chasing you. The second will play it if you're within a monster's radius.
- ⭕ RADIUS: When Detection is by Radius, decide how big the Radius is for each Monster type.
NOTE: By default, Creepers only play music within a small Radius, to keep the vanilla element of surprise!

🎵 ALL BATTLE MUSIC TYPES:
These are ordered by priority. The higher priority will always play and force a fade-out on the others. For example, if you're fighting spiders and a Pillager Patrol spawns, the music will fade into the Illagers theme song!
This Mod provides default music. You can replace them with your own by overwriting the songs with a Resource Pack! The path for each file is as follows: assets\ultimate_battle_music\sounds\
- Bosses: battle_enderdragon.ogg | battle_wither.ogg | battle_warden.ogg
- Raid: battle_raid.ogg
- Illagers: battle_illager.ogg
- Nether: battle_nether.ogg
- Normal & Variant: battle_music.ogg | battle_variant.ogg
It's fully client-side, no dependencies. Have fun!

CHECK OUT MY OTHER MODS:
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources








