ultrakill healing system

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ultrakill healing system

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gives a 25% chance for a "blood splatter" to occur each time you hit a mob, when it happens you get healed a random amount of the mob's current health (made in mcreator dont flame me if it doesnt work properly im actively trying to fix bugs)

MCreator
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Minecraft

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ultrakill_blood_system-1.2.0-neoforge-1.21.1.jar
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i made this mod in mcreator

this is my first mod

anyways what it does is every time you hit a mob theres a 25% chance that blood comes out and when it does you get healed a random percentage of the target mob's current health, when you kill the mob you get healed a percentage of the mob's TOTAL health (the max health the mob has without effects)

0.1% chance for something epik wow

1 in a septillion chance the 0.1% chance chains up with multiple 0.1% chances enough to crash your game

comment the bugs im actively fixing most of them as soon as i find out about them

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