ultrakill healing system
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gives a 25% chance for a "blood splatter" to occur each time you hit a mob, when it happens you get healed a random amount of the mob's current health (made in mcreator dont flame me if it doesnt work properly im actively trying to fix bugs)
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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i made this mod in mcreator
this is my first mod
anyways what it does is every time you hit a mob theres a 25% chance that blood comes out and when it does you get healed a random percentage of the target mob's current health, when you kill the mob you get healed a percentage of the mob's TOTAL health (the max health the mob has without effects)
0.1% chance for something epik wow
1 in a septillion chance the 0.1% chance chains up with multiple 0.1% chances enough to crash your game
comment the bugs im actively fixing most of them as soon as i find out about them
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